You, Me and the Cubes

With downloadable games like Shadow Complex and Fat Princess getting a lot more attention from gamers looking for fresh experiences, You, Me and the Cubes couldn’t have picked a better time to appear. The brainchild of renegade game designer Kenji Eno (known primarily for his avant-garde Dreamcast titles D and Enemy Zero), You, Me and the Cubes (YMC) marks his return to game design after an almost 10 year hiatus.

While the game’s single player campaign is challenging, YMC really shines in its local multiplayer. Players throw individual Fallos, and must work together to balance the stack of cubes. Multiplayer has a feature called synchro throw that rewards the players for simultaneously hurling their Fallos onto the cube. Time it right, and the little guys will stick to the cube and be invulnerable to slipping off for a few moments, which can be a huge help. The game also monitors your individual performance; so while you’ll have to work together to clear the levels, you’ll ultimately be competing against one another for a better score.

YMC sports a very simple but appealing visual design, similar to the old PlayStation puzzler Intelligent Qube. Kenji Eno has spent a lot of his career designing sound and music for games and the appealing tracks in YMC reflect that. The warm, minimal electronic soundtrack is laced with synthesizers and fits the game perfectly.

There’s definitely a sensation of guilt watching the Fallos slide off the cube after desperately clinging onto the edge for dear life. Don’t be surprised if you find yourself waking up in a cold sweat, haunted by the tortured screams of the little guys plummeting into an endless void. Imagine their parents waiting by the front door at 3am, worriedly scanning the horizon for any sign of their lost little son or daughter. You did this.



You, Me and the Cubes will be available for download from the Wii Shop Channel this Monday, September 21st.

Sep 17, 2009

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