World of Warcraft: Wrath of the Lich King review

More of the same, which will satisfy most die-hard grinders and raiders

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In all fairness, WOTLK does everything that WOW has always done very, very well. Zones in and of themselves are always dramatic, and at times stunning, particularly Icecrown and Zul’Drak. A great deal of effort has been made to make zones feel bigger than anything Blizzard has created before, as is evident from the vertigo you’ll get on flying towards the flying city of Dalaran (see ‘Swoop, magic, swoop’). Character models are still cartoony and lacking in detail compared to Age of Conan and Warhammer Online, but environments are still ahead of the competition.

But by any standard, this far into the development of an MMO, and with two years since your last expansion, the envelope should be pushed a little. Blizzard could’ve shaken up the genre here. Wrath of the Lich King has had two years to innovate, build and refresh WOW, but all it seems to have done is prolong the same experience that people have been waiting to continue for years. Whether or not that’s a bad thing is up to you.

Nov 17, 2008

More info

GenreRole Playing
DescriptionThere is little we could say to stop you from playing this if you're already an addict, but it gives you all you could want from a new expansion, plus Death Knights.
Franchise nameWarcraft
UK franchise nameWarcraft
Platform"PC"
US censor rating"Teen"
UK censor rating""
Alternative names"WoW:WotLK"
Release date1 January 1970 (US), 1 January 1970 (UK)
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