Warhammer: Mark of Chaos - hands-on

The sheer amount of special abilities and power that Heroes can gain is not trivial, and the deep RPG component of Mark of Chaos was a welcome surprise. When gained, ability points can be spent in three areas: combat, duel and command. Combat skills are self explanatory, and command abilities are used when a Hero is attached to a specific unit. Duel skills and spells were called up when we wanted to face off with our enemy's Hero - a one versus one battle whose outcome often decided the eventual victor between the two armies involved.