Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Join our monthly RPG Club
  • GTA 6
  • Game of the Week
  • Countdown to GTA 6
  • G+RLS Podcast
  • Pre-order GTA 6
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games

Wait, Dark Souls' endings are unsatisfying on purpose?

Features
By Lucas Sullivan
Published 29 April 2016

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Minor spoilers for the big-picture perspective of Dark Souls 3's ending below.

Last year, after hours of intense struggle and enraptured exploration, I finally finished Bloodborne - and my efforts were rewarded with an abrupt, cryptic ending that left me more confused than satisfied. And just last week, as I watched Dark Souls 3's credits roll after slaying an enemy who I wasn't even aware was the final boss, I felt a similar lack of closure and ceremony, considering I had come so far. FromSoftware's action RPGs all seem to end this way: a cutscene that shows almost nothing and explains even less. 

These games are lauded for their demanding challenge, complex lore, and intricate storytelling, yet their multiple endings are the definition of an anticlimax. At the time, all I could think about was how my feelings of bewilderment were putting a damper on any sense of accomplishment. But now that I've had some time to digest the finale of the latest and last Dark Souls, I've had an epiphany about FromSoftware's acclaimed games: their inconclusive closing cutscenes are an ingenious parallel to the structure of the worlds themselves. 

Latest Videos FromGamesRadar+
Watch full video here:

Every Souls experience (which, for my money, includes Bloodborne) is designed to be a neverending loop. That goes for both the lore and the gameplay structure; the latter plainly reinforced by the post-credits encouragement for you to start Journey 2 (a New Game+ in which enemies' stats are appropriately scaled up, making the entire game just as dangerous as the first time you played through it). And when you finish that run, you're invited to tackle Journey 3, aka NG++. This progression can happen a whopping six times, far more than the average player would ever undertake. Even after you've wrapped up a run of "New Game ++++++", you're welcome to keep restarting - it's just that the difficulty won't scale up any further.

As for the narrative recursion, the grim fantasy of Dark Souls is based on cycles. A lowly Undead (that's you) rises up from the ashes, forges their way through a hostile world, and vanquishes a series of former heroes who have fallen from grace, corrupted by their everlasting existence. Once you've bested them, it's up to you whether you want to leave the realm as it is, or rule it as your own. Either way, via the unyielding passage of time, you too will become corrupted, and another intrepid warrior will endeavor to put you down. That's a pretty cursory outline, anyway - but the recurring theme of the Souls universe (and Dark Souls 3 in particular) is that, whether tomorrow or ages from now, everything's bound to be repeated. Our entire existence is just one long New Game+. 

You may like
  • Elden Ring Age of Stars ending Ranni standing in front of the moon Every ending in Elden Ring explained and how to get each one
  • Dark Souls: Remastered Solaire Dark Souls isn't "an especially difficult game," former Tekken boss says
  • Elden Ring screenshot showing Melina, a young woman with short copper-y hair, staring ahead as flames rise behind her Elden Ring and Dark Souls inspired Clair Obscur: Expedition 33 lead's approach to the RPG's story

Even on the smaller scale, the entire structure of the Souls series is built around loops. As any Souls veteran will know, exploration is crucial, and you're always on the lookout for shortcuts that let you safely retrace your steps. Not only are these shortcuts convenient, letting you bypass arduous areas that you've already proven you can overcome - they also lead to some of Dark Souls' most enchanting moments, that slow realization of "Oh my God, it's THIS area again!" From a purely architectural standpoint, the interconnected layouts of Souls' distinct regions are astounding. You'll often end up visiting the gorgeous vistas you can spot way out in the distance early on, and it's astonishing to consider the sheer amount of foresight and spatial reasoning it must've taken to craft a pathway that could link these regions together. Though the locations are a fairly even mix of open-air and enclosed spaces, at times it feels like the whole world is one colossal labyrinth built by a team of masterful masons. Maybe that's just my personal mental image, but you get the picture.

Because of that precedent, there are few things more disappointing than encountering a dead end in Dark Souls. Ok, yes, failing to recover your corpse when you've got 50,000 souls hanging in the balance is certainly up there - but there's a certain sensation of melancholy that comes with reaching a barrier to your progress, even if that progress would've been bridging the gap between this current area and one you've previously explored. Dark Souls 2 is commonly thought to be the relative low point of the beloved series, mainly due to the blueprint of its kingdom looking more like standalone spokes on a central hub rather than a baroque maze of crisscrossing trails. Dead ends remind you that you're playing a video game with predefined levels, rather than adventuring through the sprawling expanses of a wide-open, interlocking realm. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

And what is a grand finale of an ending if not the ultimate dead end? Consider the conclusion of Metal Gear Solid 4: Guns of the Patriots, which holds the record for gaming's longest cutscene at 27 continuous minutes and is essentially the polar opposite of Dark Souls 3's blip of an ending. This is your grand reward for hours of play: a cinematic that feels like a dang movie compared to most, delivering the kind of explosive, emotionally draining closure that isn't made to be experienced again and again. I don't imagine that the majority of MGS4 players watch the ending, take a breath, and immediately start another go-around. Roguelikes notwithstanding, that's likely the case for most games that take over 30+ hours to complete.

Souls games are an exception. For most fans, one playthrough is never enough, because there is absolutely no way you're going to see everything the world has to offer in a blind first run. With all the secret areas, hidden bosses, and ridiculously complex questlines for the majority of friendly NPCs, embarking on multiple journeys through the Souls universe is practically a requirement. And fortunately for you, the cyclical nature of Souls provides the perfect canonical reason for you to start all over again from the beginning. The barely-there ending isn't meant to be a final chapter - it's just another page in the massive tome chronicling your Unkindled's exploits.

When I think about Dark Souls 3's final cutscene with all that in mind, it goes from subjectively bad to objectively brilliant. And in a sense, it's empowering. Souls games aren't about deriving closure from a cutscene - they're about deciding for yourself where your journey ends, based on your own sense of post-game accomplishment. Will you strive to collect every weapon? Successfully complete every sidequest? Score every achievement? Devote yourself to a PvP Covenant? The choice is entirely yours, divorced from the finality of a nice-and-neat conclusion that signifies it's time to move on to something else. If you've taken the time to see it through, don't be dismayed by the way Dark Souls 3 seems to end so abruptly. Think of it in the same way as any of the game's other cutscenes: this is merely a brief interlude between the hardships and victories that make up your grand journey. And where that journey ends is up to you.  

CATEGORIES
Xbox One PS4 Platforms Xbox PlayStation
Lucas Sullivan
Lucas Sullivan
Social Links Navigation

Lucas Sullivan is the former US Managing Editor of GamesRadar+. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them. 

Read more
Elden Ring Age of Stars ending Ranni standing in front of the moon
Action RPGs Every ending in Elden Ring explained and how to get each one
 
 
Dark Souls: Remastered Solaire
Dark Souls Dark Souls isn't "an especially difficult game," former Tekken boss says
 
 
Elden Ring screenshot showing Melina, a young woman with short copper-y hair, staring ahead as flames rise behind her
RPGs Elden Ring and Dark Souls inspired Clair Obscur: Expedition 33 lead's approach to the RPG's story
 
 
Demon's Souls prototype shows first-person boss fight
Action RPGs Demon's Souls prototype shows first-person perspective that could have rewritten Dark Souls history
 
 
Elden Ring
Action RPGs What it's like beating Elden Ring twice a week for 4 years: "The greatest game that's been made"
 
 
The Witcher 3 Geralt
The Witcher I don't need new games, The Witcher 3: Songs of the Past proves older RPGs are just as relevant
 
 
Latest in Games
Fable
RPGs Fable originally had a tool to randomize the RPG's 1,000 NPCs, but that "didn't make as much sense"
 
 
Pokemon Twitch marathon
Pokemon With Pokemon Bank's demise on the horizon, one modder makes their own GBA-to-Switch trade adapter
 
 
Marie seen looking flustered in a Persona 4 Revival screenshot.
Persona Persona 4 Revival will integrate Marie more naturally than she was in P4 Golden, producer says
 
 
GTA 6
Grand Theft Auto GTA 6 is too real for me - Rockstar will punish you if Jason and Lucia don't get enough sleep
 
 
Silent Hill 2
Silent Hill Iconic Silent Hill artist Masahiro Ito regrets sacrificing his love life for Pyramid Head
 
 
Deadpool
Spider Man PlayStation's Peter Parker actor has pushed Insomniac to put Deadpool in Spider-Man 3
 
 
Latest in Features
A screenshot of the Adoring Fan seen in The Elder Scrolls 4: Oblivion Remastered.
The Elder Scrolls Game of the Week – Oblivion Remastered is a weekend-killer on Switch 2
 
 
Key art for Tides of Annihilation showing Gwendolyn looking determined holding up a glowing sword in front of a gothic cathedral-like environment
Action Games We don't get action games like Tides of Annihilation very often, and this is better than I expected after going hands-on
 
 
Chris Evans suits up as Steve Rogers in Captain America: The First Avenger
Marvel Movies Captain America: The First Avenger is still Marvel's best movie about uncomplicated heroism
 
 
GamesRadar+ RPG Club badge
RPGs The GamesRadar+ RPG Club is sinking its fangs into The Blood of Dawnwalker – here's your invitation
 
 
The Hero walks through a quirky, fairytale-looking town in Fable (2027) for Xbox Series X filled with citizens, with a big clocktower in the distance
RPGs Getting down to business with Fable's game director: "You can certainly transform the economic future of people"
 
 
A side by side comparison of an NBA LA Lakers player with DLSS 5 on and off
Desktop PCs Hands-on with DLSS 5 in NBA 2K27: Here's what works and what doesn't work
 
 
LATEST ARTICLES
  1. The Battle of Olympus developer Reiko Horimoto next to a heart graphic
    1
    38 years of love later, a couple is remaking their Zelda-inspired NES gem and putting it on Steam after learning it's a cult classic
  2. 2
    Fable devs originally had a tool to randomize the RPG's 1,000 NPCs that "would have saved us so much time," but that "just didn't make as much sense"
  3. 3
    Getting down to business with Fable's game director: "You can certainly transform the economic future of people"
  4. 4
    With Pokemon Bank's demise on the horizon, one modder makes their own adapter to move Pokemon from GBA to Switch consoles
  5. 5
    Control Resonant looks like an exciting action-RPG, but I just want it to mess with my head

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...