Time Crisis: Razing Storm review

Shoot first, ask questions never

GamesRadar+ Verdict

Pros

  • +

    Introduces free roaming like a real FPS

  • +

    Incredibly addictive on-rails shooting

  • +

    Motion-controlled pirate ships

Cons

  • -

    Free roaming controls kind of suck

  • -

    Typical on-rail flaw of overly scripted action

  • -

    Unlimited continues removes challenge

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If you’re good in a crisis and have a steady aim then you probably already know the joys of a good light gun shooter. But that doesn’t mean you’ll necessarily enjoy Razing Storm. The game’s story mode introduces free roaming (you use the control stick to move while the wand is used to aim). However, it’s a bit of a mess. The sensitivity of the motion controls is too inconsistent meaning that turning is painfully slow and the crosshair is irritatingly skittish. As if spookily aware of the limitations of the control system, enemies in Razing Storm’s story mode will often shoot at the sky and move in for a melee attack. Not so much bad AI as sheer stupidity.

As an attempt to transform the series into a motion-controlled first-person shooter this is a misfire. But as a gung ho party package it’s bang on target.

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Oct 25, 2010

More info

GenreShooter
DescriptionAs an attempt to transform the series into a motion-controlled first-person shooter this is a misfire. But as a gung ho party package it’s bang on target.
Platform"PS3"
US censor rating"Teen"
UK censor rating"16+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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