Xbox Game Studios
Latest about Xbox Game Studios

Upcoming horror games for 2025 and beyond
By Emma-Jane Betts last updated
Upcoming The list of upcoming horror games is getting longer thanks to Resident Evil Requiem and a brand new Silent Hill remake

"Pick your lane and stick to it": Former Blizzard president says it's "tough to see Xbox confused" amid "this is an Xbox" branding: "They have to figure out what needs to change... and fast"
By Scott McCrae published
News Meanwhile, one of Microsoft Game Studios' earliest producers thinks "Xbox hardware is dead"

Hideo Kojima's OD: Everything we know so far
By Josh West last updated
Features The latest OD news and updates from Hideo Kojima as we await more on the upcoming horror "experience"

All upcoming Hideo Kojima games: Everything in development at Kojima Productions
By Josh West last updated
Upcoming From OD to Physint, there's no shortage of upcoming Hideo Kojima games heading to PS5 and Xbox Series X

Grounded 2: Everything we know so far about the upcoming survival game
By Emma-Jane Betts last updated
Guide Grounded 2 was just announced, so here's all the latest news before you dive into a new bug-filled adventure

How Obsidian became Xbox's most prolific studio: "There's not a lot of studios at Microsoft that have an entire external developer making the whole game for them"
By Josh West published
Exclusive | There's a reason 2025 is being called the "Year of Obsidian"

I think the ROG Xbox Ally X can tell us a surprising amount about the "next-generation of Xbox"
By Josh West published

As Play Anywhere takes center stage, the future of Xbox has never been clearer: "Our plan is to keep making amazing games and have them reach as many players as we can"
By Josh West published
Exclusive | Inside Xbox Play Anywhere

Gears of War: E-Day – Everything we know about the upcoming shooter
By Emma-Jane Betts last updated
Guide Gears of War: E-Day is heading our way, so here's all the latest news on the upcoming Xbox Series X game

Grounded 2 is targeting updates every "four to five months" after Obsidian learned the hard way: "When we started with Grounded 1 in early access we were trying to do monthly updates – that was a hassle and it didn't work"
By Josh West published
Features Summer Preview | Obsidian Entertainment details the lessons learned after its first early access adventure, and how it changed the studio's approach to Grounded 2
Weekly digests, tales from the communities you love, and more