Obsidian Entertainment
Latest about Obsidian Entertainment

The Outer Worlds 2 was obviously inspired by Fallout: New Vegas, but if you're "tired" of hearing that, its director says it's got plenty of Deus Ex DNA too
By Ali Jones published
News Obsidian seems to have a confusing relationship with some of its RPG legacy

The Outer Worlds 2 has over 90 perks, but you can't respec your character because your "choices are permanent" and the RPG's director wants to make sure "you're building your character and really doubling down"
By Scott McCrae published
News "There's a lot of times where you'll see games where they allow infinite respec, and at that point I'm not really role-playing a character"

The Outer Worlds 2 director says not every RPG is "for every single person," so Obsidian is "not going to make a game for literally everybody" because "it waters down the experience a lot"
By Anna Koselke published
News He wants to "make sure that the role-playing is really strong"

How Obsidian became Xbox's most prolific studio: "There's not a lot of studios at Microsoft that have an entire external developer making the whole game for them"
By Josh West published
Exclusive | There's a reason 2025 is being called the "Year of Obsidian"

Grounded 2 is targeting updates every "four to five months" after Obsidian learned the hard way: "When we started with Grounded 1 in early access we were trying to do monthly updates – that was a hassle and it didn't work"
By Josh West published
Features Summer Preview | Obsidian Entertainment details the lessons learned after its first early access adventure, and how it changed the studio's approach to Grounded 2

With The Outer Worlds 2, Obsidian is dedicated to making sneaky playstyles truly viable: "We have a strike team going room-by-room to see if we can stealth properly through each location"
By Josh West published
Features Summer Preview | The improvements to stealth in The Outer Worlds 2 reflect the effort Obsidian is putting into creating an RPG that's reactive to your decisions

Obsidian won't rule out bringing Grounded 2 to PS5 in the future, but says that its initial release is "all about being in Game Preview and Early Access"
By Josh West published
Features Summer Preview | Grounded was a success on PS5 and Switch, so why isn't its sequel following in its footsteps? We speak to Obsidian to learn more

Everything is bigger in Grounded 2, but Obsidian never considered stretching beyond four-player co-op: "It would have undermined what Grounded was really about"
By Josh West published
Features Summer Preview | Our bite-sized preview of Grounded 2 continues as Obsidian gives us exclusive insight into how it scaled up beyond the backyard
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