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Clair Obscur: Expedition 33 leads follow up meeting their JRPG idols at Square Enix to exchange "visions and ideas" with praise from another genre icon over dinner: "My favorite game"
By Anna Koselke published
News Sandfall Interactive developers have been busy

"Yes, it's an open world game with a variety of biomes": Ex-CD Projekt Red devs' new vampire RPG The Blood of Dawnwalker sounds just as massive as The Witcher 3, and I can't wait
By Anna Koselke published
News Expect "a variety of NPCs and points of interest," too

Pathfinder and Warhammer CRPG studio declares support for Stop Killing Games: "Every player deserves lasting access to what they've paid for"
By Dustin Bailey published
News We're closing in on the final days of Stop Killing Games' EU petition with 1.4 million signatures in tow

Don't play Shadowheart in Baldur's Gate 3, says Shadowheart actor, or at least not as an Origin character: "Don't do that, because then you lose loads of my conversational dialogue"
By Anna Koselke published
News "My lady Shar tasked me with a mission of such secrecy that I surrendered great swathes of my memory"

The Blood of Dawnwalker: Everything we know so far
By Emma-Jane Betts last updated
Guide The Blood of Dawnwalker looks to be the next big RPG so here's all the latest news and details about the upcoming vampire game

Clair Obscur: Expedition 33's success impressed Death Stranding 2 director Hideo Kojima so much he invited its devs over to his studio to sign copies of the French JRPG
By Kaan Serin published
News The man is full of crossovers

Vampire: The Masquerade – Bloodlines 2: Everything we know so far
By Jasmine Gould-Wilson last updated
Guide At long last, the best vampire RPG is finally getting a sequel as VTMB2 gears up for a 2025 release

New Deltarune patch nerfs 2 of the RPG's most difficult battles, including "a certain boss's 'Sword Tunnel' attack" and a boss you were taking too long on
By Jordan Gerblick published
News Toby Fox also brought the nerf hammer down on Jackenstein

Todd Howard joins fans mourning "the driving force in the creation of The Elder Scrolls and the foundations of Bethesda as a game studio," Julian LeFay: "Without Julian, we would not be here today"
By Iain Harris published
News "His work and spirit will live on both in our memories and in our games."
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