Mikel Reparaz
Latest articles by Mikel Reparaz

By Mikel Reparaz Last updated
Guide Track down every last Playmate with our chapter-by-chapter guide to the Mafia 2 Playboy locations

By Mikel Reparaz Published
Guide Search around for these Assassin's Creed 2 collectibles to get rewards

By Mikel Reparaz, Iain Wilson Published
Guide Everything you need to beef up Kratos, earn more Trophies, and attain ultimate power

By Mikel Reparaz Published
Guide

By Mikel Reparaz Published
Review Epic. Brutal. Educational? Get ready to experience the Renaissance by stabbing it in the face

By Mikel Reparaz Published
God of War is somewhat faithful to the stories it's based on. Well, somewhat...

By Mikel Reparaz Published
What products paved the way for future advancements, but never lived to see the results?

By Mikel Reparaz Published
Far Cry 3 felt more like an Assassin's Creed game than Assassin's Creed did...

By Mikel Reparaz Published
The amoral open-world slaughterfest returns with new powers, new places to explore and a new hero hell-bent on killing the old one - but is it any good?

By Mikel Reparaz Published
Producer Katsuhiro Harada reveals DLC plans and other new details about the upcoming fighter

By Mikel Reparaz Published
These walking trainwrecks are a constant reminder that not everyone can be the hero...

By Mikel Reparaz Published
Time to get "eggcited" for another "eggcellent"... no. No, I can't do this. Egg puns are horrible. Look, Easter Sunday was yesterday, so here's a Top 7 with some eggs in it, OK?

By Mikel Reparaz Published
We shootdodge our way through eight- and 16-player matches as Max, Raul and some of Brazil's most vicious gangs

By Mikel Reparaz Published
Ubisoft's official unveiling gives us a glimpse of colonial Boston, unruly wildlife, a wilderness playground and lots of cool new ways to kill...

By Mikel Reparaz Published
We delve into one of the game’s early dungeons to try out wall-running, loot-hoarding and giant… well, giant everything, really...

By Mikel Reparaz Published
Sometimes it's fun to just watch people on our TVs watching their TVs

By Mikel Reparaz Published
Rockstar's Charlie Bewsher talks story-based progression, level-up rewards and how Bullet Time will work with 16 players...

By Mikel Reparaz Published
The combat is clunky. The monsters are drab. But as we found out over the course of this surprisingly lengthy adventure, Silent Hill can still find plenty of ways to surprise us...

By Mikel Reparaz, Hollander Cooper Published
The annual Game Developers Conference may be an industry-facing event, but there are always plenty of cool things on display. Here are a few of our favorites from this year...
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