The Da Vinci Code

Tuesday 28 March 2006
In the spirit of the book itself, we embarked on some keen investigative work and uncovered a few, we have to admit, really very unexciting screenshots from The Da Vinci Code (hit the 'images' tab above to see them). Still, while the shots reveal little gameplay - in fact, nary a hint of it, let alone Mary Magdalene - here's what we know...

The Da Vinci Code: The Game is going to be a third-person action-adventure, in part reminiscent of the old Broken Sword point 'n' click puzzlers we all know and love - except adapted specifically for life on console.

This means sneaky stealth sections and combat elements layered onto all the code-decrypting mayhem the book dished out. The game will be multi-linear as well, with numerous solutions and the option to play as carefully - or as carefree - as you so choose.

There's quite a lot of potential in this licence, and to give The Collective its due, it appears that a lot of thought and effort has gone into designing the fundamental framework behind the game. And as a bonus, you won't have to read Dan Brown's crushingly average words either.

Alex Dale
Hello! I'm the former Deputy Editor of Official Xbox Magazine, and worked on mags such as NGamer, Xbox World and PC Zone, so I definitely have some idea of what is and what isn't a video game. Outside of gaming, my hobbies include birdwatching, canoeing, tennis, ice hockey and travel - particularly to far-flung parts of the world where nature still rules supreme.