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FeatureThe Chilling Adventures of Sabrina showrunner talks channelling The Exorcist, why it's not Buffy, and our fascination with witches
By Kimberley Ballard Published -
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InterviewDoctor Who? Jodie Whittaker on the movies, people, and places that define her
By Nick Setchfield Published -
Feature"The characters are pilots and mechanics" - Star Wars Resistance is leaving the Jedi behind for more down to Earth heroes
By Will Salmon Published -
Feature"He's not afraid to bite some heads off" - Venom's director on bringing back Marvel's infamous anti-hero
By Nick Setchfield Published -
Feature"Like Indiana Jones on acid" - The Overlord cast on the movie's secretive origins (and whether it was ever a Cloverfield spin-off)
By Jamie Graham Published -
Feature5 death-defying secrets about The Good Place from its creator... but beware, he might be lying
By Tara Bennet Published -
Interview"I am basically ridiculous" - Tom Baker talks Doctor Who, Jodie Whittaker, and the origins of that famously long scarf
By Nick Setchfield Published -
Newsgames™ 200 is here! The 200 greatest games of all time revealed!
By GamesTM Staff Published -
FeatureQueer representation in games isn't good enough, but it is getting better
By Sam Greer Published -
Retrospective10 years later: how Grand Theft Auto 4 raised the standard for open-world games and helped shape GTA 5
By Sam Roberts Published -
FeatureReady to rumble - The cast and director of Pacific Rim: Uprising on making a monster-sized sequel
By Richard Edwards Published -
RetrospectiveTen years on, Burnout Paradise is an imperfect, but still thrilling and mega fun, open-world racer
By Tom Stone Published -
FeatureLeague of its own: Why Syfy's new show Krypton is more than just a Superman prequel
By sfx Published -
OpinionMass Effect's Citadel held the trilogy together by giving you the universe to explore under one roof
By Alex Meehan Published -
Movie News"I lived the video game curse" - The Rock talks Doom and making sure Rampage doesn't suck
By Connor Sheridan Published -
RetrospectiveHow Dead Space's innovative ideas and design created one of the most distinctive horror games of recent times
By Dom Peppiatt Published -
FeatureMetal Gear Survive's Yuji Korekado talks about "taking what players enjoyed" and creating a new MGS experience
By OXM Staff Published -
InterviewAssassin’s Creed director Ashraf Ismail looks back at Black Flag, and how it ultimately led to the creation of Origins
By Phil Iwaniuk Published -
OpinionMore games should give us the chance to explore their worlds with the difficulty turned completely off
By Chris Scullion Published -
InterviewGod of War director talks FIFA-inspired combat, learning from Mad Max, and getting your gear from the dwarves who made Thor's Hammer
By Ian Dean Published
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