Rhythm Heaven review

Another spaced-out beat from the WarioWare team

GamesRadar+ Verdict

Pros

  • +

    Quirky style with higher production values

  • +

    Excellent tunes that stick in your head

  • +

    Original use of the touchscreen

Cons

  • -

    Some games picky about stylus inputs

  • -

    No multiplayer

  • -

    Might be too simple for some

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Ask us about our favourite Game Boy Advance titles now, a good couple of years since anything meaningful was released for the machine, and we’d probably list WarioWare and WarioWare: Twisted! among our top five. Two titles from the same development team, including one game that never even made it to this country. But arguably better than either of those – and from that same team again, is Rhythm Heaven, a game you can literally play with your eyes closed.

It can be ridiculously picky when it comes to what it accepts as a perfectly timed motion, and we’ve had to take the cheaty option and simply give up after repeated control-induced failures on certain minigames. The game offers you a steaming cup of coffee when it senses you’re about to snap the DS in half. Select that icon and you get warped past the cause of your irritation. The original game has the same feature too, but we never once had to use it, and never once did we blame the controls for the many occasions when we made a hash of a minigame.

Despite this not insignificant flaw, Rhythm Heaven is still extremely hard to dislike. When the minigames are on top form, they’re as good as many of the ones you’ll find in the original game or in any previous WarioWare, and there are some real gems to discover. Our favourites are the ones where the touchscreen controls, the music and the graphics merge into a seamlessly integrated whole. That classic WarioWare strangeness is present in games where angry monkeys dance in front of a winsome pop idol, synchronised swimmers pop out of the water on a dolphin’s back and scientists shake bottles to make hearts float into a paper bag.

At the end of each block of four minigames there’s a longer remix that incorporates elements from the quartet you’ve just played and showcases a more elaborate piece of music, usually with a different time signature to confuse you. The characters from the normal versions of the games crop up in their weekend clothes, and there’s a nice party feel about it. Ace one of these and you’ll be doing well – like the rest of the game, the remixes are far more difficult than their GBA equivalents. Sadly, there’s no multiplayer option, but the cart will store three profiles, allowing you to compare scores with a couple of other rhythm fans in your family.

Apr 6, 2009

More info

GenreOther Games/Compilations
DescriptionQuirky style and excellent tunes makes this game worthy of finally being brought from overseas. We just wish it had multiplayer.
Platform"DS"
US censor rating"Everyone"
UK censor rating"Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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Freelance Journalist

Martin Kitts is a veteran of the video game journalism field, having worked his way up through the ranks at N64 magazine and into its iterations as NGC and NGamer. Martin has contributed to countless other publications over the years, including GamesRadar+, GamesMaster, and Official Xbox Magazine.