Portal is the most subversive game ever
This modern masterpiece shakes the FPS genre to the very core
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Dec 7, 2007
[Warning: The text you are about to read contains heady intellectual discourse and is not recommended for anyone made queasy by the discussion of feminist film theory or psychoanalytical signifiers.]
Since its release two months ago, Portal has met with overwhelming popular and critical success thanks to its quirky physics and dystopian humor. Yet beneath the mainstream success lies the most subversive first-person shooter (FPS) ever created. Portal is essentially a feminist critique of the FPS genre, flawlessly executed from within the margins it assails. Gender politics just got a whole lot more fun.
Deconstructing the term "first-person shooter" reveals two fundamental concepts of the game mechanic. "First-person" is a personal pronoun that provides linguistic context, or origo, to enable discourse. It is a perspective. "Shooter" describes the discourse that is to occur, specifically the shooting and ultimately killing of the other participants. Thus, a "first-person shooter" is easily identifiable by its specific perceptual presentation of game events, and the presence of a gun or other weapon.
The gun is typically regarded as a phallic symbol of masculine agency, through which power is won and maintained. In any first-person shooter, a power dynamic is reinforced between subject (the player's subjective sense of self) and object (the rest of the game world.) The player is forced to accept militarism and conquest by violence, historically masculine behaviors, as the only course of action. To play a first-person shooter is to enter into a context in which only the male perspective exists, regardless of the gender of the character or player.
Above: Call of Duty 4: Modern Warfare
Weekly digests, tales from the communities you love, and more


