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Borderlands 4 has the "biggest world" Gearbox has ever made, and it's as seamless as it can be thanks to the power of "technical bulls***" that allows for "less borders, more lands"
By Anna Koselke published
News "Let's not limit the player"

A naked WoW Classic hardcore player has spent 292 hours punching everything in the MMO to reach level 55 as the One Punch Warrior: "What am I doing with my life"
By Austin Wood last updated
News The One Punch Warrior cannot be stopped, or at least hasn't been stopped yet

It's no wonder Death Stranding 2's hyper-realistic visuals are so good as Hideo Kojima shares behind-the-scenes footage from a "live-action lighting workshop" from over 2 years ago
By Issy van der Velde published
News It's a very cool effect

After 6 years, Hollow Knight: Silksong fans are so used to silkposting on Reddit that they can't quite believe the Gamescom demo is real: "I will never heal from the emotional pain that sub inflicted on me"
By Scott McCrae published
News "Bait used to b- holy s**t this is real"

Randy Pitchford says Borderlands 4 is intended to "bring new people in" to the series, and I can only hope it's better at that than the Borderlands movie and its $110 million loss
By Catherine Lewis last updated
News But don't worry - Gearbox wants to "look after" old fans too

Viral horror game Mouthwashing no longer appears in Itch.io search results, but that's not because of the new crackdown on NSFW games, marketplace confirms
By Catherine Lewis published
News Mouthwashing hasn't been indexed on Itch.io since last October

After a 20 year career, Dead Space creator says a $15 million funding shortfall for his first project after The Callisto Protocol means he might have "directed my last game"
By Catherine Lewis last updated
News Glen Schofield needed $17 million to make a new kind of horror game

Stardew Valley-infused Lord of the Rings life sim Tales of the Shire almost had its hobbits speaking Westron – but while "die-hard Tolkien fans" would've loved it, "there just wasn't enough to go on"
By Anna Koselke published
News The language "would sound a little bit like Simlish," too
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