No Rest for the Wicked
Latest about No Rest for the Wicked

Ori and the Blind Forest studio is "not in immediate financial danger," CEO clarifies after suggesting it could shut down after negative reviews on action RPG No Rest for the Wicked
By Catherine Lewis published
News He previously suggested that "it's entirely possible that we won't be around in a couple of months" if negative reviews continued

"Stats in Souls don't matter": Ori studio founder and No Rest for the Wicked lead says the "attribute system has to die" in the ARPG inspired by Dark Souls since players don't get it
By Ashley Bardhan published
News "It's just extremely clear that we have to make a pretty drastic change"

"Yesterday was probably one of the worst days of my life": New No Rest for the Wicked update was such a mess, its lead dev and the Ori studio's founder immediately issued a 23-point hotfix
By Ashley Bardhan published
News Hey, man – chill out

Ori and the Blind Forest developer is now "fully independent" after "months of negotiation" with what remained of its gutted publisher
By Scott McCrae published
News Moon Studios also revealed a massive update for No Rest for the Wicked

As Metroidvania fans lament Ori dev's plan to work on its Souls-like for another 5 years at least, CEO says "we just had a call with Microsoft a few days ago" and "let's see what'll happen"
By Iain Harris published
News Moon Studios CEO Thomas Mahler previously said the studio plans to work on No Rest for the Wicked for 5-to-10 years

Like the Ori Metroidvanias, No Rest for the Wicked director says his new ARPG starts with a rainstorm to pay homage to Zelda games as a "good luck charm"
By Kaan Serin published
News There's something about loud winds and angry rain that just sets the mood

Ori and the Blind Forest devs decided not to go with Microsoft for its new ARPG as PlayStation players always begged for the Metroidvania
By Hope Bellingham published
News No Rest for the Wicked isn't limited to Xbox or PC

Despite 'Mixed' launch, beloved Metroidvania dev cites Baldur's Gate 3 and Hades 2 in claiming that going Early Access for its new RPG is "one of the best decisions we could've made"
By Hirun Cryer published
News Thomas Mahler believes early access can lead to games that never would've been made
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