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Metal Gear Solid 2 is "often mistaken for a story about AI," Hideo Kojima says, but it's actually about digital society
By Kaan Serin published
News "It has become somewhat of a reality."

Clair Obscur: Expedition 33's controversial wins at the Indie Game Awards retracted after the RPG's use of generative AI
By Kaan Serin published
News "When it was submitted for consideration, a representative of Sandfall Interactive agreed that no gen AI was used"

Bethesda lead explains the biggest difference between writing Skyrim and Fallout is how you piece together the story
By Scott McCrae published
News "I think it's easier in a fantasy game like The Elder Scrolls"

Clair Obscur: Expedition 33 lead writer "thought of it almost like writing an HBO drama"
By Scott McCrae published
News "A lot of times, we didn't know what we didn't know."

Bethesda was scared of making Fallout 3, but by Fallout 4 it had chilled out: "we don't have to be so reverential now"
By Scott McCrae published
News "Owning a franchise and an IP is different than feeling like you own it creatively."

"Last year we were the 'Manor Lords publisher', this year I think we're something more": Might and Magic publisher says
By Kaan Serin published
News But their 2025 sales were spread out across more games

Arc Raiders legend dedicated to collecting rubber ducks has now amassed an army of 4,200 of them with no end in sight
By Kaan Serin published
News Rich in quacks

Death Stranding's Hideo Kojima wants to "pioneer a new genre," not "focus much on existing ones"
By Kaan Serin published
News "Or a period piece, but those exist already"
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