Naruto: Ultimate Ninja Storm

GR: So are the cinemas rendered in-game or are they actually anime?

HM: Instead of actually showing simple cinematics, or just showing maybe like an anime just to show where you’re progressing ours will be a lot more interactive, where you’re actually in the actual sequences where you’re actually physically partaking in that certain storyline. So as you complete these missions you’re actually following through according to the storyline, but you’re just actually navigating through it as an actual character.

GR: This does cover more of the storyline than any other game before, does it not?

HM: This has up until the point where Naruto is trying to get Sasuke back. So it has up until the boss before it goes into the next series.

GR: During the missions are you going to gain the skills the same way that Naruto does? Like in the plot points where he learns something cool?

HM: It will follow the story plot where as Naurto progresses. The game will actually show the progression.

GR: In the combat?

HM: Yes. So for example in Naruto’s case, when he first was introduced, he obviously didn’t have too many moves himself but towards the story progression as you notice, he gains the special Rasengan and that appears along the process of the storyline and we may have more in store for it… but yes, there is a progression occurring according to the story.

GR: So there’s mission mode, which you’ve described and there’s Battle mode. You said the focus is on one versus one. Is there two versus two at all or one versus two?

HM: No.

GR: So it’s all for just one versus one?

HM: Yes, just one versus one.

GR: And the most you could have playing is two people playing against each other.

HM: Yes.

I LIKE TO MAKE THE GAMESRAIDER!!!!!!!1