Hidden Half-Life
Valve leaks secrets regarding the upcoming episodic trilogy
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The three episodes will finally shed light on the world of City 17 and the cataclysmic accident at Black Mesa. "Some stuff that's been a mystery from the beginning will be resolved, so you'll learn a lot about the characters and the history of the world. There's also going to be surprises," confirms Newell, with a sharp glint in his eye.
In another pleasing move, Episode One sees Alyx stay by your side for the entire adventure. Fortunately, though, the developer has moved away from the clumsy team-play command system of Half-Life 2, which made organizing your band of citizen warriors a headache.
"We spent a lot of time thinking about how you and Alyx could interact in ways that felt very natural and made sense, and at the same time were fairly deep," lead designer Robin Walker explains. "Trying to interact with characters with that sort of command-control, acting as if they were an RTS unit, was unnatural and sort of frustrating."
"It's the wrong direction to go in - it's like the cutscene of artificial intelligence," adds Newell. "We've developed the AI in Alyx's character enough that you can trust her, and depend on her, during the game. We've reached that point where putting a player into this co-op situation is fun and new, not frustrating and, like, 'I'm doomed now!'"
"Alyx has a really good understanding of what you and her are trying to achieve," points out Walker. "She makes really good tactical decisions. She's aware of what you're up to and she takes a lot of cues from you - if you flip over an Antlion with the grav gun, she's aware that it's causing problems and she'll take it out before anything else."
Weekly digests, tales from the communities you love, and more
Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.


