Halo 3: ODST

So what else? Well, we know what ODST isn’t. It’s not a tactical shooter like Ghost Recon, or a stealth game. In spite of early speculation, Bungie’s hiring of former Ghost Recon creative director Christian Allen isn’t relevant – Allen isn’t working on the title, but on a secret project. At TGS, Bungie’s Luke Smith explained how the soldier wearing the unusual custom ODST armor is a lone soldier in an occupied city, and that it would absolutely play like old times, discounting the possibility of any Rainbow Six-style squad mechanics. That said, Smith also explained on the NeoGAF forums that playing as an ODST would differ from playing as a Spartan, likely on account of the human’s smaller stature and greater vulnerability.

It may ultimately turn out to be little more than an expansion pack, but with new characters, new weapons, new environments, and a whole new campaign, it’s a hefty expansion, and you can guarantee that after the epic Halo 3 rollout, Microsoft will be pushing it as the biggest single event on Earth since the birth of the baby Jesus himself.

Dec 3, 2008