Gurumin: A Monstrous Adventure - hands-on
We drill through the first layers of this weirdly charming action-RPG
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The PSP doesn't have too much in the way of quality action-RPGs, but there's one looming on the horizon that might slip under your radar if you're not careful. Due out Feb. 13, Gurumin: A Monstrous Adventure is the achingly cute story of Parin, a lonely little girl who wanders through forests, ruins and dungeons killing things with a rock drill. It's not exactly Zelda, but given the rest of the offerings for the PSP right now, it's about as close as you'll get on Sony's handheld for a while.
We've spent some time playing through Gurumin, and so far we like what we see. The game is less of an action-RPG than it is a platformer with RPG elements; most of the action revolves around thwacking monsters with the drill while hopping through interesting dungeons, all of which are packed with puzzles and things to smash. Also, Parin doesn't really "level up" in a traditional sense; instead, you'll upgrade your equipment, with new drill parts, costumes and protective items unlocking new attacks and abilities.
Parin can do some pretty cool stuff, too, like running on walls, or alternating attacks and jumps to use floating enemies as aerial stepping stones. Her drill gains and loses power depending on how well you fight - kill enemies and it rises, get hit and it falls - and it shoots lasers when it's fully powered up. It can also be imbued with elemental powers (think fire and ice attacks, which also factor into puzzles), and if you use charged-up strikes, it can disarm enemies and reduce just about anything to rubble, including certain walls.
Weekly digests, tales from the communities you love, and more



