Gaming's most important evolutions

First seen in: Mega Man (1987)


Above: It’s your funeral

Legacy: Linear games still have dominant sway, but there are innumerable instances of games leaving the path up to you. You could even draw parallels to GTA and Red Dead, where you can pick certain missions over others rather than blindly proceed through one official narrative. In a way, you can attribute something as basic as “level select” with birthing open world, multi-mission, side-quest-heavy games. A more recent example is Spider-Man: Shattered Dimensions, which gives you the option to choose which universe to play in, and in what order. It’s probably impossible to name every game that uses this feature, easily making it essential for any “greatest innovations” list.