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World of Warcraft's current storyline is "like a Saturday morning cartoon," former Blizzard quest designer says: "Where are the stakes?"

News
By Anthony McGlynn published 9 April 2026

He's not a fan of the Harbinger's exit

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Key art for World of Warcraft: Midnight.
(Image credit: Blizzard)
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The Worldsoul Saga in World of Warcraft just had its second act in Midnight. One person who definitely isn't a fan is Eric Covington, a former associate quest designer on Blizzard's mammoth MMO.

In an impassioned tweet, he tore down the conclusion of Midnight, snidely comparing the whole thing to an animated show for kids. "Is this what happens without certain voices on the team constantly fighting for plot and pacing?" he starts.

"Where are the stakes?" he adds. "Sunwell and elven unity wrapped up like a Saturday morning cartoon and the villain runs away to cause mischief another day/patch." Included is a picture of Harbinger, a major antagonist, literally saying, "We'll finish this another time, perhaps."

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Is *this* what happens without certain voices on the team constantly fighting for plot and pacing?Where are the stakes? Sunwell and elven unity wrapped up like a Saturday morning cartoon and the villain runs away to cause mischief another day/patch.This is Carmen Sandiego. pic.twitter.com/VJ45nw8d6KApril 7, 2026

He finishes by saying, "This is Carmen Sandiego," since the central location will now change for The Last Titan, where the real final fight against Harbinger is likely to take place. Though flippant, I can see where he's coming from, since the narrative is remarkably neat for the second part of a trilogy.

The elven armies do indeed come together to defeat the Devouring Host, and the void elves are given special access to Silvermoon after. You can easily imagine this being a big season finale of some cartoon back in the day, building toward what might be the last season (but probably not).

Commenters on Reddit agree with Covington, to a point. "I do wonder where they're going next. It was wrapped up pretty quickly," says one. "I have conceded the fact that Warcraft's story is garbage but they make a hell of an end game that is perpetually fun for me," another adds.

World of Warcraft lead asks how players would feel about playing the MMO on a controller with a dedicated UI, but fans "fear that the PC experience will get worse."

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Anthony McGlynn
Anthony McGlynn
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Contributing Writer

Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.

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