Crimson Desert players beg for more storage as their rock collections start getting out of hand: "If they can do it in oblivion back in the day they can do it now"
Where am I supposed to put all my bugs?
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Crimson Desert players are begging developer Pearl Abyss for more storage, and I can't blame them when my closet is as full as it is.
But these fans have it worse than me – I can push down my skirts and sweaters, but Crimson Desert players need to sacrifice a seemingly infinite number of gems, swords, and rocks constantly to avoid stuffing their limited inventory slots with crud. And even after selling or discarding piles of stuff, Crimson Desert players still need to jam their precious storage slots with items they earn just by playing the massive open-world game.
It's too much. Every unnecessary piece of paper, random bit of food, or unlucky bug they have the misfortune of picking up makes players more certain that, "private storage should just be unlimited," as one person writes in a related Reddit thread with over 3,000 upvotes. "If they can do it in oblivion back in the day they can do it now."
Article continues below#CrimsonDesert patch Version 1.00.03 is rolling out.This patch includes some of the improvements and fixes we were able to prepare first, including changes based on your feedback, like the addition of a Storage at Howling Hill and the beginning of improvements to keyboard and… pic.twitter.com/99IozA5sgRMarch 23, 2026
Pearl Abyss' recent Patch 1.00.03 was sort of a half-fix – before it, Crimson Desert only had limited inventory slots, and no extra chests to dump your overflow in.
1.00.03 at least added personal storage at Howling Hill Camp, but with players neck-deep in enough junk to fill an outlet mall, it's not enough.
Fans are getting so desperate, they're even admitting to premeditated attacks on protagonist Kliff, who's just doing the best he can with a name like Kliff. One player in the Reddit thread mentioned above complains of the fact that "5 fruit flies don't stack," while another replies, "I make my Kliff eat all the bugs when I need space. Oh? They are poisonous? Well tough luck buttercup, complain to the dev team." The Crimson Desert is unforgiving.
I also tend to grab whatever shiny thing pops up in my peripheral vision while playing craft-heavy games like Crimson Desert, so I can empathize with its players. Outside of survival horror, I don't think games should make players feel punished for deeply engaging with them through inventory limits. And, for the sake of Kliff, who is being deliberately poisoned as retribution, I hope Pearl Abyss realizes that.
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Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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