Disaster: Day of Crisis review

We’re waving, not drowning

GamesRadar+ Verdict

Pros

  • +

    Atmospheric

  • +

    inventive audio

  • +

    Rib-tickingly silly

  • +

    More than sum of parts

Cons

  • -

    Brown

  • -

    boring

  • -

    blurry graphics

  • -

    Segments don't entertain for long

  • -

    Game isn't in on the joke

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In an emergency situation, who are you gonna call? The Ghostbusters? Ninja Cat? Jimmy Saville? Whoever it is, just make sure that it isn’t Raymond Bryce, star of Disaster: Day of Crisis. It isn’t that he’s no good in a crisis (on the contrary, as a former International Team Rescue member, you’d be hard pushed to find someone better), it’s just that, well, he’s the unluckiest person this side of the Beano’s Calamity James. From the opening scene (where he comically sets himself on fire) to the very end of the 23rd and final stage, trouble is never further than an opened door away from Mr. Reverse-Midas.

Some survivors need to be resuscitated (use the remote as a plunger), while others need to be washed and bandaged. Others are trapped under six tons of rock, or are dangling off cliff edges. Tapping buttons rapidly and waving the remote around wildly are the two recurring themes that’ll help you haul these hapless losers to safety. Doing so will dish out ‘Survival Points’, which can be traded in at the Chapter interlude screen for speed, strength and firearm upgrades. These two elements compose the majority of Disaster: Identity Crisis, but there are also sections where you have to dash away from danger by furiously shaking the controllers (think the 100m sprint in Mario & Sonic) and some twitchy but curiously frantic driving sections, amongst others.

None of the gameplay styles are anything special, so why, then, is the game so oddly compulsive? Well, much of it is down to the fact that none of the sub-sections outstay their welcome, particularly as checkpoints are distributed regularly and logically. Then, of course, there’s the fact that it’s such an interesting game world to be in – although the ‘quake tremors and tsunami-formed rivers are controlled by set pieces, it all feels far more organic than it actually is.

But the crowning glory is the fantastically naïve script, which attempts to ape gritty American cinema with its excessive use of swears. In attempting this, it succeeds only in being the most quintessentially Japanese thing that has ever been put to disc. The whole package ends up giving Disaster: Day of Crisis a wondrous summer action movie vibe, and while it’s not the best game ever made by some distance, it has no such delusions of grandeur. The end result is just a game of simple, silly fun for the Vin Diesel generation.

Nov 7, 2008

More info

GenreAction
DescriptionSimple, rib-tickling silly fun for the Vin Diesel generation. Disaster: Day of Crisis is a joke that doesn’t get itself but it's still compulsive good times.
PlatformWii
US censor ratingMature
UK censor rating16+
Release date(US), 24 October 2008 (UK)
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Alex Dale
Hello! I'm the former Deputy Editor of Official Xbox Magazine, and worked on mags such as NGamer, Xbox World and PC Zone, so I definitely have some idea of what is and what isn't a video game. Outside of gaming, my hobbies include birdwatching, canoeing, tennis, ice hockey and travel - particularly to far-flung parts of the world where nature still rules supreme.