Colin McRae: DIRT
The wily old mud-slinger returns
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Obviously, as MotorStorm has so brilliantly demonstrated, what people want most from a racer these days is down and dirty mud-splattered action where rival cars do everything in their power - and a little more besides - to make sure they cross the finish line first. Where's the fun in racing on your own through checkpoints against the clock when PS3 can handle multiple cars smashing up scenery and each other in fierce, no-holds barred battles? Racing games need to move with the times to compete in what's already a pretty crowded market on PS3, so it's time for some filth.
This kind of thinking applies to the Colin McRae series more than any other. In the past, Colin has been able to rely on a combination of technically adept handling, accurate physics and the dour Scot's fame to shift copies. But now DIRT has had to rip up that formula, throw out the old gaming code, stuff in as many modes, cars and tracks as possible and generally start afresh. The result is a real revelation.
What impresses right away is the TOCA-rivaling number of vehicles, events and circuits. There are now over 40 officially licensed vehicles covering 12 car classes, which include rally cars (classic plus two, four and rear wheel-drive varieties), super buggies, pro 4 trucks, European off-road SUVs and heavyweight 850bhp cars. A range of individually tailored events include rally raid, rally cross, crossover, hill climbs and Championship Off-Road Racing.
The latter is the pick of the events, offering ten-vehicle dirt track races (as opposed to the usual six-man fields in other events) where circuits are littered with moguls (mounds of dirt that increase as vehicles follow the same route), jumps and bowel-loosening drop-offs. Since a handful of cars will still be side by side by the time the first corner is reached, rival drivers are intelligent enough to either get on the inside or stay out of trouble by using the full width of the track. During more technical events such as rally raid, they won't be quite so aggressive.
Weekly digests, tales from the communities you love, and more


