Burnout Paradise: Big Surf Island - review

Really like jumps and shortcuts? Always pushing the environment to squeeze out a new stunt? Then you’ll be in your element here. Armed with the virtually indestructible and super-speedy Carson Dust Storm buggy from the off, Big Surf is rammed with more jumps, stunts, hidden areas, billboards to collect and tunnels to explore than the most trick-jammed corner of Paradise City.



Checkpoint races give you plenty opportunity to go off-piste to try aerial shortcuts, while it’ll take a Herculean effort not to detour and smash through each new billboard you pass on route to the finish line. You can’t hang a right without spying a shortcut begging to be tried out or a ramp ready to be exploited for more mid-air madness. Our preferred warm-up routine is to head straight to the construction yard and see how many hoops we can jump in five minutes.

The best Paradise DLC yet? Pretty much. BSI unleashes a concentrated Burnout hit with more of the ‘stunt and explore’ stuff you know and love from the Airfield, Quarry and Beach regions of Paradise City in a tricked-out sandbox the size of Downtown. You’ll still want to bash DJ Atomica about the head with his ’board, but you can’t have everything.

Big Surf ticks all the right boxes and pushes your Burnout buttons longer and harder with a ton of jaw-dropping stuntage and challenges over a fresh-feeling, yet familiar selection of tracks, with subtle surround effects and Adam & The Ants’ Stand and Deliver on the soundtrack. Your money or your life? Both, surely.

Jul 23, 2009