Playstation News
Latest Playstation News

"I see a lot of publishers I don't like": Vampire Survivors creator made his own publisher to "share the luck" and says too many companies "try to exploit the platforms just to make money"
By Austin Wood published
News "I definitely see the publishing business more from the point of view of making games"

Baldur's Gate 3 Shadowheart actor says "I really like doing morally questionable things in video games" as a performer, but Dark Urge is too challenging as a player: "I'm trying so hard to be evil"
By Ashley Bardhan published
News Can the Best Girl ever be bad?

Battlefield 6 devs say don't get too comfortable with classes, even if you think you know everything about Assault and Support: "The class system has already moved beyond what's in open beta"
By Ashley Bardhan published
News The Battlefield contains many secrets…

Battlefield Labs helped developers keep "an open mind" while creating Battlefield 6 after 2042's colossal failure, but "you can't just let players design for you"
By Scott McCrae published
News "I've been in the industry for a long time, and I've never seen this kind of methodology being utilized on such a regular basis"

BioWare realized late in Anthem's development that "this game was coming in on fire" after EA told the devs "we were targeting a game in the 70s" on Metacritic
By Jordan Gerblick published
news Ex BioWare executive producer Mark Darrah spills the beans on the studio's expectations heading into launch

Activision doubles down on Call of Duty skins problem, makes Black Ops 7 skins less goofy "after receiving community feedback specifically related to the Black Ops 7 Vault Edition"
By Austin Wood published
News Three exclusive Call of Duty: Black Ops 7 skins are getting changed

Gearbox and Randy Pitchford aim a fire hose at the Borderlands 4 PC port, share "optimization guide" and a tip to "boost your performance" which is, big surprise, enabling DLSS performance with frame gen
By Dustin Bailey published
News I don't think the magic AI buttons are really doing the job this time

Dying Light: The Beast is launching 1 day early because Techland is super jazzed about hitting 1 million pre-orders: "We pushed ourselves to make the impossible possible"
By Jordan Gerblick published
News There's also an "exclusive new reward" for everyone who buys the DLC-turned-survival horror game ahead of launch

Balatro creator says "I'm slow" and "I am sorry" and update 1.1 is not coming this year for good reason: "The prospect of rushing the work and going back into crunch mode to get it out this year just felt terrible"
By Austin Wood published
News Balatro update 1.1 is now on the timeline of "it's done when it's done"
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