PS5 News
Latest PS5 News

Former PlayStation boss Shuhei Yoshida has one regret from the PS1 era: the US and Europe missed out on too many Japanese classics
By Iain Harris published
News "So some Japanese games, especially from third-party companies, didn't see release in the US and European regions"

Borderlands 4 butcher slaughters 3,000 bosses over 150 hours to prove just how bad the shooter's drop rates are: "I am pretty much done"
By Ali Jones published
News Prepare for a hefty loot grind

Skyrim's longevity shocked Bethesda devs as the RPG was thriving "still, ten years later" thanks to its unique open world: "By all rights, a year later, some other game should have eclipsed it"
By Anna Koselke published
News The Elder Scrolls gem did what "very few games have mastered"

18 years later, Final Fantasy Tactics: The Ivalice Chronicles explains what Cloud Strife is actually doing there thanks to newly discovered secret dialogue
By Anthony McGlynn published
News There's a good reason Cloud is in Ivalice after all

EA is apparently playing whack-a-mole as Battlefield 6 fans keep using the FPS game's new Portal mode to set up XP farms to bypass the sluggish progression grind
By Anthony McGlynn published
News The Battlefield 6 community is finding ways around slow XP gain

Borderlands 4's loot grind is good for your brain, Gearbox boss Randy Pitchford says, and that the studio would "be dead" if other competitors understood that better
By Ali Jones published
News Randy says "most of what our prefrontal cortex is for" is picking better loot

Despite the massive launch, Battlefield 6 players are once again slamming the FPS game's map sizes: "It really feels like five maps, not nine"
By Anthony McGlynn published
News Battlefield 6 multiplayer currently feels like "chaos in the worst way"

The Outer Worlds 2 lead says players want "deeper RPGs," and that the team has looked to "older Obsidian games" to deliver just that: "How can we bring that back to the forefront"
By Iain Harris published
News Game director Brandon Adler wants to "really get back to those sensibilities of a really strong RPG"
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