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Left 4 Dead 2


Bigger, faster, nastier - this is the apocalypse to beat

Words: Brett Elston, GamesRadar US

Unlike most other shooters, Left 4 Dead hinges on cooperative multiplayer. You and three friends must shoot, tear and slash through an unrelenting mass of raging zombies. From the moment you leave the safe house to the final rescue chopper, you are completely dependent on each other and constantly hunted by special boss zombies that behave with their own aggressive, strategizing intelligence. Thanks to Valve’s omniscient “AI Director,” the zombies spawn differently every time, the special infected try alternative attacks, and even weapon drops are changed based on your performance. This makes every single playthrough slightly different, and the resultant strategy to survive much more organic and integral than any other FPS on the market. Just like Street Fighter is much more than mashing on buttons, Left 4 Dead is far more than mindless shooting. Played properly, L4D offers 100+ hours of unrivaled co-op insanity.


Above: Ellis, Coach, Rochelle and Nick, just trying to stay alive

Surprisingly, Left 4 Dead 2 is able to out-gore, out-scare and out-explode the original in just about every way. Instead of a very grey, kinda boring cityscape, you’re running through hotels, swamps, plantations, riverfronts, malls, abandoned highways, amusement parks… we could go on. The diversity is staggering and ultimately makes each movie-like campaign more exciting, tense and memorable than the first game.


Above: Eerie sunsets and daylight make the horde even more frightening

There’s also a sense of immediacy to the new campaigns not present in the original. L4D2 begins just as the government realizes the infection is widespread and not containable, so you see evidence of the underwhelming CEDA response (that’s a knock at FEMA, btw), and eventually the military’s “blow it to hell” ultimatum. This makes the entire trip, from Dead Center (a blazing hotel) to The Parish (an amazing scramble across a bombed bridge) a hellish nightmare of not just the zombie apocalypse, but also how harshly the outside world is willing to deal with the threat.


Above: A small sampling of what you’re in for

This in-your-face, “apocalypse in action” scenario is further bolstered by the addition of vicious melee weapons like crowbars, axes and katanas. Regardless of how good you are, at some point there’s gonna be a wall of zombie flesh up in your shit, scratching and pounding without rest. Normally you’d have to shove them back, shoot and turn to help your friends out. Now you can swing blindly and chop these guys into bloody stumps. Seriously, the blood and gore are much, much nastier this time around.


Above: You’ll see spines, guts, brains - all kinds of innards flying around

And finally, no zombie game/movie/book is complete without a shrieking, rusty chainsaw. Mysteriously absent from the first game, you can now get your zomberjack fix in the most gloriously violent manner possible.


Above: Melee weapons make L4D2 an unapologetic bloodbath

The amped intensity, combined with new guns, items and infected, would have made for a strong successor. But Valve didn’t just push the “sequel” button and give us the same shit on a different day. Next page we’ll explain why.


 
42 Comments
Order Comments: Newest First | Oldest First
Redeater  - 9 months 19 days ago 
looks sweet
first
Scotch  - 9 months 19 days ago 
horray!
michaelmcc827  - 9 months 19 days ago 
just put on n4g....I played the demo, much more intense than the first, I loved it. Guess I'll have to scrounge up the $...
Redeater  - 9 months 19 days ago 
hmm, yeah was hoping to keep both kidneys but looks like I'm going to have to get rid of one to buy this game.......Damn you valve!!!
Scotch  - 9 months 19 days ago 
I would like to call out mister olston's l4d'ing because i hear you talking about how your played 100+ hours and if you guys are doing a night of L4d2 (as you did with MW2) i would join in and see how good you are
michaelmcc827  - 9 months 19 days ago 
I remember him going on record saying he thought he was better than most of us, we shall see eventually...
LizarDAZZLE  - 9 months 19 days ago 
ARGH IT EXISTS!! And I'll never get to play it!
Scotch  - 9 months 19 days ago 
"Chief among our complaints is the single-player AI, which is absolutely abysmal. If you want to run through solo for Achievements or general practice, putting up with those assholes is one of the most frustrating aspects of any game in history."
did you not find this a problem in L4d1? its not too bad as long as you play the game frequently enough, i admit it takes awhile to master dealing with all the incaps and them not picking up items, or saving you from special infected, but it is about on par with every other AI ever honestley
DarbonX  - 9 months 19 days ago 
"....and chop these guys into bloody stumps."
*Thinks that is really awesome*
*Realises he lives in Australia*
FFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUU
AnonymouZ  - 9 months 19 days ago 
said it once and i'm saying it again... what about the aiming? for an fps it seemed kinda... not up there.

Then again i only played the DEMO so... ya.
michaelmcc827  - 9 months 19 days ago 
It's not the kind of game that needs to facilitate precise aiming, it's as run-and-gun as it gets. There are simply too many enemies on screen at once for zooming to be practical.
Samael  - 9 months 19 days ago 
Getting it, getting it, getting it. I've never played a game with so much replay value before L4D (well, maybe GTA). I like playing single-player though (looking at the graffiti, achievements, trying to get funny dialog, etc.), so the even worse A.I. has me worried.
TheWebSwinger  - 9 months 19 days ago 
Left 4 Dead just doesn't interest me. I think it's because the zombies are so cardboard cutout (and yes yes I know there are enemy types). But without solid motivation to kill them, it just feels hollow.

Will certainly be playing this one at LAN parties though, I'm sure.
rafa_slash  - 9 months 19 days ago 
....what kind of motivation do you want?

..you can pretend those are the zombies of that airport level in MW2


For me they are all clones of Michael Bay I can shoot over and over
gogo65uk  - 9 months 19 days ago 
Still scored rather high considering them flaws. I think it should have been DLC. But it was bound to score high.
Chudfiend  - 9 months 19 days ago 
There's an achievement from Half Life 2 episode 2 that you have too carry a garden gnome through an entire section and put it on a rocket to space. It's cool they put the gnome on here too.
NLH13  - 9 months 19 days ago 
Valve, I love you. Can't wait to play L4D2! May we always remember L4D1 though... http://www.youtube.com/watch?v=1iVN-xnIqzo
wrapdump  - 9 months 19 days ago 
Is it just me or are the graphics much, much better? If someone told me it was running on a new engine, I'd believe them.

...Is it?
NLH13  - 9 months 19 days ago 
I am pretty sure it is the same engine just polished graphics
bonerachieved  - 9 months 19 days ago 
If you guys order a game through gamestop online you get a 20 dollar coupon. Im gettin it in a few days, and its only 34 dollars :)
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The Knowledge
Left 4 Dead 2
Left 4 Dead 2

Genre: Shooter
Release date: Nov 17, 2009
Published by: Valve
Developed by: Valve
Multiplayer Modes:
Offline
8 player VS
2 player CO-OP
4 player CO-OP
Online
8 player VS
4 player CO-OP
9 AWESOME
Read the review
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Bigger, faster, nastier - this is the apocalypse to beat
Xbox 360 Review - Nov 17, 2009