Fallout 3
Latest about Fallout 3

Fallout 3 is famously green, but series co-creator Tim Cain didn't notice because he's colorblind: "I was blown away"
By Catherine Lewis published
News "The whole greenish tint thing didn't apply to me"

Making Fallout, Bethesda Game Studios realized "being realistic sometimes isn't fun" in games, dev says
By Kaan Serin published
News "And we realized it was just too sprawling. It was too big"

Fallout 3 had "the opposite of feature creep" because Bethesda devs "were really smart about cutting things"
By Kaan Serin published
News Explaining why you couldn't choose to join factions

Bethesda made Fallout 3's VATS system to avoid Call of Duty and Battlefield, taking influence from KOTOR and Burnout
By Anthony McGlynn published
News The Vaults and the wasteland required some innovation

Todd Howard gives Fallout 3 an "average grade" as the RPG's "hated" ending took several DLC to fix
By George Young published
News "I’ll give us an average grade on that to make the story continue"

Fallout 3 feeling like "Oblivion with guns" was only natural, Todd Howard says – it was Bethesda's follow-up to Oblivion
By Dustin Bailey published
News "You’re getting an audience that you know expects both"

Fallout devs wanted uber-violent deaths to feel "like an R-rated version of Warner Bros cartoons" back in the '90s
By Anna Koselke published
News "It wasn't supposed to be taken seriously"

Fallout 3 remaster is reportedly still happening as Bethesda aims for Oblivion Remastered-level polish
By Dustin Bailey published
News It could run at least a little better, right?
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