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Banjo-Kazooie: Nuts & Bolts


Build it and they will come. And crash

Nuts & Bolts truly is the return of Rare. Enough with the papery menagerie, let’s get back to N64 basics: the wordplay, the self-deprecating humor (pops are taken at their own distastr-o-game Grabbed by the Ghoulies), the design philosophy that states ‘object + googly eyes = endearing thing’. And in a winter of bleak, dreary games, the lightness of touch is very, very welcome indeed.

Unfortunately, they’ve only gone and resurrected their bad habits, too. After a brilliantly knowing poke at the excesses of the ‘collect-a-thon’ genre, Rare ends up presenting their grandest collect-a-thon yet. “I’ll have to think of something original,” says the man in charge, the Lord of Games. So explain why we’re collecting jiggies, notes, jinjos, minjos, crates, blueprints, trophies, bingo tokens and giant world-unlocking orbs? Bah.

It takes us back to the golden OCD days of the N64 to see pages of empty statistics screens waiting to be filled out, but the elements are clumsily shoved together. Example: jiggies unlock new worlds. Fine. But not before you’ve won them, transported them between two banks, picked up the deposited orb and placed it on a plinth. We understand the whole contraption vibe, but in aiming for complex quirkiness the devs have landed at irritating over-complication.

The structure may be lumbering, but the game at the core is brilliantly realized, if not entirely a Banjo-Kazooie game as we know it. The nostalgia-tinted dialogue, reoccurring cameos and nods to past games are welcome (a Banjo museum level is a triumph – merging levels of Banjo-Kazooies yore into one massive bear-’n’-bird love-in), but mainly as there’s not even a hint of said games in Nuts & Bolts. So small is the onscreen double act, it’s sometimes hard to even recognize them.


 
14 Comments
Order Comments: Newest First | Oldest First
garnsr  - 1 year 11 days ago 
Hah, no one gets to claim to be before second here!
TyrannosaurusAlan  - 1 year 11 days ago 
Rawr!
Can't beat the classics.
FancyRat  - 1 year 11 days ago 
Maybe I'm weird, but I miss collecting things.

Also, that last paragraph sounds way, way too enthusiastic for an 8/10 score. Were the collection elements so utterly boring that they outweighed the apparently immense amount of fun you had protecting statues and flying without an engine?
Gahmah  - 1 year 11 days ago 
I kinda like honest collecting, unlike oblivillout quatres, where you collected one item after slogging through an area, or collecting conversations and listening uninteresting lazy bastards, as opposed to creepy humourous things like in this game and Zelda.
Gourdmaster  - 1 year 11 days ago 
What ever happened to straight up collecting.
Tikicobra  - 1 year 11 days ago 
I agree that this really isn't a Banjo game. It's basically an entirely new game with a few Banjo characters and spiral mountain. As much as I love Banjo-Kazooie, I think it would have been best to introduce new characters for this game.
Hurricrane  - 1 year 8 days ago 
I think Microsoft kinda forced the Banjo liscense onto this game. Rare might have had something truly original going on here but MS decided to shit on originality and tacked on Banjo
Signofthezodiac  - 1 year 8 days ago 
I miss the collecting

cant beat the classic
gronfors  - 1 year 8 days ago 
I would have preferred them to just stick to the classic games....
This... just isn't the same..
Timothy_Lemon  - 1 year 4 days ago 
i love this game. i can see what the reviewer means about overcomplication though but still brilliantly done. i got the code for the free xbla download of the original banjo with it though and i found i am playing that more.

it takes you back :)
DigitalPH33R  - 1 year 4 days ago 
I find that this game is exremely addictive. If i need to go to the garage I can't stop thinking of all of the possible airplanes, cars, boats, and everything else. The only complaint is that the parts that i want and need are extremely hard to get.
Hentai4Ever  - 11 months 15 days ago 
Where to start with this... Rare bent over and microsoft shoved a TNT up there. This game is okay but it isnt banjo. its driving cars 99.9999999% of the time. theres like 1 jump. thats all the platforming youll get. Unfortunatley throughout this game banjo had been hit by a bus which is why he looks like a fuck tarded ass wipe. Kazzoie has no moves. She has no part in this game. she carries a stick/dildo thats it. WTF. why have they done this??? All in all i cant stress how disappointed i was with this. 6/10 ***
GeneralJake  - 10 months 5 hours ago 
The opsesive car driving gets a little boring but, its still fun because you get to make your own customized vehicle for most of the time and thats what keeps it fun. You also get to FIND new parts to add to your vehicle to give you lots of veriety. I personaly like the mini games. I think it is a great way to keep it fresh because thay are always different. The online gameplay is also very interesting and fun because if you arn't finished the game you can use different part that you have'nt seen. It is as much fun as the real game and gameplay. This game is fun and interacive therefor I recemend this to anyone. :)
General Jake over and out.
WBxRelentless  - 7 months 28 days ago 
ok well i've only played the demo on xbox live marketplace and i got to admit the story mode is like a 3/10.
but the multiplayer was a 10.
all my friends say buy it.
so why not?

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The Knowledge
Banjo-Kazooie: Nuts & Bolts
Banjo-Kazooie: Nuts & Bolts

Genre: Action
Release date: Nov 11, 2008
Published by: Microsoft
Developed by: Rare
Multiplayer Modes:
Offline
1 player SOLO
Online
8 player VS
8 GREAT
Read the review
Latest Articles About This Game
Build it and they will come. And crash
Xbox 360 Review  -  Nov 11, 2008