What's next for Nintendo's best?

Metroid is Nintendo's only franchise that's somewhat grounded with reality. It's filled with humans and humanoid aliens, not talking animals or oddly proportioned plumbers. Fire Emblem is "normal," but it's too faux-Lord of the Rings to step out of that shadow. So the burden falls to Samus to lead the company's one and only "serious" franchise, devoid of jokey sidekicks and silly character designs. It's time the gameplay reflected the seriousness of the concept.

We see a game where you're terrified to fight Metroids, where your armor can be destroyed. A game that forces Samus to stumble through dark alien worlds with limited resources. How about entire stretches of gameplay with no Chozo armor, just a space suit and a zero-g escape scenario? Let's just hopeDead Spacedoesn't beat Samus to the punch.

They tried turning this series into an online shooter. It didn't really work. So we say try the exact opposite and make a survival-horror solo title that emphasizes the "no one can hear you scream" idea of space travel. We'd also like the storyline to be a bit more understandable than "alien goo comes to life as an evil clone of Samus."

With all this in mind, "Metroid Dread" sounds like it'd make a good title after all.

A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.