The 7 least-scary moments in scary games

Even the creepiest survival-horror loses its edge eventually - we'll show you how

6. Resident Evil 4 (GC, PS2) - Giant midget statue
Resident Evil 4 not only revolutionized the RE series - it changed perceptions of what a survival-horror game could be. But like all the other games in this feature, even it had moments when mind-blowing horror gave way to abject silliness. Our personal favorites were the comic excesses of pint-sized villain Ramon Salazar, including a colossal statue carved in his own petite image:

It was obvious just from looking at this thing that it was eventually going to chase us, so when it finally broke free from its moorings and lumbered in our direction, we couldn't keep from laughing. It was creepy, maybe, but compared to the rest of the monsters that inhabit the game, it wasn't exactly scary.

ABOUT THE AUTHOR

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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