Splitting the game in half means more creative freedom
Campaign stands at more than $750,000 with 23 days to go
June 13 conference showcases unreleased and unannounced games
Tim Schafer gets juicy
Double Fine's (non-Kickstarted) adventure game costs $15
Do you have the mental fortitude to be a PSI Cadet?
Developer hopes to see friendlier environment for self-publishing games
Developer's Amnesia Fortnight lets buyers choose which projects to pursue
The Cave leads to Wii U
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