Regardless of the mode, you find horrendous run-and-gun play. The camera is hard-wired to your character's buttocks, but it still struggles to be useful. With no auto-targeting, trying to kill up-close characters or fast-moving helicopters is futile. You can't jump or dive, so mobility is not a strong suit, though leaning around corners is the game's lone smart action. SOE2's enemies are too dumb to do things like follow you up a ladder, and can only kill you through sheer numbers or advanced weaponry. This happens often enough that you'll curse the story mode's lack of checkpoints.