Google+

Slam Bolt Scrappers review

Solid
AT A GLANCE
  • Four-player mayhem
  • Evenly paced campaign
  • Attractive Cel-shading
  • Poor camera angles
  • Super short one player mode
  • Hard to tell what's going on

Slam Bolt Scrappers is like Tetris, only instead of clearing lines you build squares that turn into enormous weapons. Those weapons can then be expanded by building larger squares, which makes them more powerful - all the while you're frantically killing ninjas. We know, we know, it's awesome.


Slam Bolt Scrappers is all about frantic micromanaging. There are really three parts of the game, which must be balanced accordingly. The first is building an enormous block fort of weapons out of Tetris-style blocks. Second is fist-fighting flying enemies. As the flying enemies die, you receive more blocks to build up your fort. And third is attacking the second player (or third, or fourth) to knock them out temporarily and stop them from building a better base than you.

Oh, and those ninjas? Those are the source of impressive powerups. These powerups range from repairing your base to gaining the ability to steal your opponents’ weapons. But these ninjas are more difficult to beat down than the legions of floating enemies, which means you'll waste precious time that you could be using to build.

That’s the story with SBS - stray too far from any one thing and you're hosed. As you work through the campaign, you'll continue to unlock new types of weapons. Some of them are shields, which charge your weapons, some become ping-pong paddles that smack back enemy artillery, and some become mega-bomb weapons of doom.

Slam Bolt Scrappers is at its best when you know exactly what you're doing, which is a rare occasion in larger levels. The colorful cel-shading might complement the gameplay, but in hectic levels the multicolored atmosphere is a rainbow nightmare on the eyes. You’ll quickly lose track of your blocks, your location, and even where your base is. On the most complex levels, your enemy builds on two platforms - rotating platforms - while hundreds of enemies flood the stage and your weapons shoot multicolored rockets. It’s enough color to make Roy G. Biv blush.

If you can make it past the color explosion, and aren’t prone to ulcers in high-stress situations, then you’ll be coming back for bite-size servings long after you’ve completed the campaign. If have four friends eager for some trash talk, it’s a perfect way to burn through an evening (and inevitably lose some friends).

Mar 16, 2011

More Info

Release date: Mar 15 2011 - PS3 (US)
Mar 15 2011 - PS3 (UK)
Available Platforms: PS3
Genre: Other Games/Compilations
Published by: SCEA
Developed by: Fire Hose Games
ESRB Rating:
Everyone: Cartoon Violence

We Recommend By ZergNet

3 comments

  • Spybreak8 - March 17, 2011 7:37 a.m.

    "Slam Bolt Scrappers is like Tetris, only instead of clearing lines you build squares that turn into enormous weapons. Those weapons can then be expanded by building larger squares, which makes them more powerful." That reminds me of Super Puzzle Street Fighter 2 Turbo HD, damn it Japanese companies and their titles. Anyway you tried to build the biggest blocks or squares and rain down pain on your opposition. This looks like an interesting game though.
  • garnsr - March 17, 2011 3:18 a.m.

    I believe this is PSN only. I tried the demo, but I don't think this is for me. The colors can get a bit hard to see with my color blindness.
  • BilboTeaBaggins - March 17, 2011 3:07 a.m.

    This is something I am for sure gonna have to check out, XBLA keep putting out awesome work

Showing 1-3 of 3 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.