RadioRadar podcast 077: Irrational Thinking

BioShock's up in the air and we're talking presidents on this week's RadioRadar. Also, Danky Kang.

Hosts: Hollander Cooper, Henry Gilbert, Lucas Sullivan, Ryan Taljonick, Greg Henninger, Tom Magrino
Question of the week: What studio do you want to make the next BioShock game, and why? Also listen to the episode for a special question! Answer to win something cool.
Intro song by Danny Baranowsky


  • shnazzyone - March 4, 2014 9:35 p.m.

    A general house rule of my teenage years was don't trash talk unless you want to take on everyone. The person doing the most trash talking had everyone gang up on him. This unspoken rule held true with my friends goldeneye up to halo 2. If you talk trash and whine when everyone gangs up on you, then we all got to question your masculinity, and skills. Our friend group mainly instituted this rule for only one friend... but makes it no less valid as a rule.
  • ipaqi - February 28, 2014 3:10 a.m.

    Hope this makes it in time: The best person to head the next Bioshock game is Kan Gao, creator of To The Moon. Here's why: You want a game with a deep, compelling, heartfelt narrative? To The Moon. You want a mysterious, time/world-bending story that is still entirely plot-hole free? To The Moon. You want to be tearful, the cause alternating between laughter and sadness? To The Moon. Awesome music? To The Moon. Deep moral ponderings? To The Moon. Questions on the very nature of perception, reality, and the futility of regret? Questions on the nature of Life, Love and Family? On the value of memories? On the value of the truth? Questions on the harm of prejudice and lack of empathy? On the benefits of understanding? And all of that, without being preachy. And still being funny as all hell. And heart-rendingly sad. And painfully candid. So yeah. To The Moon. Kan Gao. That.
  • ipaqi - February 28, 2014 3:14 a.m.

    And for god's sake, Kan Gao already sounds like a fake popstar name, but if I had to make one up for him, I'd go with Cage, because KG sounds like Cagey and this entire thing is silly.
  • cubeenigma - February 27, 2014 6:54 a.m.

    Let's take a first person viewed game that everyone loves, Bioshock, and give it to the company that made one of the best FPS experiences in 2012,Arkane Studios . Do I need to elaborate or can the experiences you had with Dishonored explain why that's b a good decision? There's a bonus? Edmund McMillen: Meaty McMillen
  • de_trout_spinners - February 26, 2014 5:26 p.m.

    QOW: Originally my game crush was Miranda from Mass Effect but when i played Red Dead Redemption i started having weird dreams involving John Marsden. Which only left me wanting to play the game more, i was intranced by how bad and yet protective he is.He's guy who can defend me with his bare hands. I don't know maybe its because he's a cowboy, but i had alot of soul searching after finding myself attracted to this Americana hunk. Also; Disney Interactive Studios - DI STU?
  • bobob101 - February 26, 2014 1:41 p.m.

    QOTW: I think the perfect studio for Bioshock is Atlus. If Atlus does one thing well, it is niche and weird games. I imagine that under Atlus, the next Bioshock game would take place in TOKYO. Picture the movie Akira, but instead of psychic powers you have vigors and/or plasmids. Instead of motorbikes you have the sky hook. They might even work in the Olympics, like the original Akira. So I basically want Akira the Game, is that too much to ask? Pop name= Cliff "Blitz Ball" Bleszinski
  • KayVine - February 26, 2014 10:31 a.m.

    QotW: I'd like to see a bioshock made by the guys at Platinum Games. Those guys are no strangers to the bizarre .I loved last year's Revengence, and I feel that proves that Platinum can work within a pre-established universe. Also, I think a world as imaginative as bioshock's would be really cool with a Japanese developer realizing it. Also I'd give Tatsuya Minami the popstar name: MiniT
  • shawksta - February 24, 2014 9:52 p.m.

    Thanks Greg :3 I knew how to drive but i always f*ck up in parking, i literally had to take 4 tests to pass. and the last 2 were just me being nervous despite getting parking right anyway. Its Dixie Kong, DIXIE, not Trixie, she has one ponytail, her sister Tiny has 2 and is currently gone through puberty and looks like this now Damn, Henry will just never get over his childhood, its okay, nobody ever does. QOTW: Hear me out on this listening!? Miyamoto and Nintendo to make a Zelda Style Bioshock game! Action Adventure mixed with Bioshock goodness with secrets and puzzles, who doesnt want that!? The damsel can escape half way through the game and help you and the final dungeon can literally be, wait for it............A LIGHTHOUSE! Zelda did Pirate Ships and even an abandoned Mansion as Dungeons, a Lighthouse dungeon would fit right in with the Bioshock/Zelda Hybrid! As for that bonus question, SHIGGY SENPAI!
  • TanookiMan - February 24, 2014 7:43 a.m.

    QOTW: I'd want Starbreeze Studios to take over Bioshock. They've shown they're very good at creating atmosphere and telling stories from games like the Darkness and at the other extreme, Brothers: A Tale of Two Sons. Plus, I think a little first person melee combat would be an awesome addition to the rail riding presented in Bioshock Infinite.
  • StrayGator - February 24, 2014 8:17 a.m.

    Don't forget Riddick. They seem to constantly find a good balance between traditional design and novel mechanics.
  • GOD - February 23, 2014 6:52 p.m.

    The main complaint about Radar Plays was that they weren't edited enough?? That just tells me that people are too damn lazy. I really enjoyed the amount of content I was getting with those and if other people thought they were too long, then maybe the real issue was them not being willing to devote enough time to watch it. If people still said they were too long would you just convert the videos into 10 gifs with subtitles? Do people need their twitch streams to be edited as well? Maybe that being your main complaint meant that there weren't really any problems at all, and that lead to pointless complaints like those being the most noticeable. Just my thoughts. I love getting to watch you guys do something all the way through over an edited down version. If I really need to move on, I can use this wonderful technology to just move to a later part in the video, or pause and watch the rest later. To put it another way, it brings back memories of trying to watch coverage of an event on TV, and the people covering it deciding for me what parts I do and don't want to see and so cutting things out without giving me the option to watch the whole thing. Also I think your twitch streams since then have done a good job of bringing in new people, and adding a little bar at the bottom of the stream to pimp your youtube channel would be a good idea.
  • supergiraffe - February 23, 2014 7:26 p.m.

    I think the problem was that there was no editing, not no editing down.
  • GOD - February 23, 2014 7:43 p.m.

    What do you mean by editing but not editing down. As far I think of it, editing is basically making cuts here and there to the content, so any kind of editing ends up being editing down. I don't watching or listening to something and feeling like I'm clicking on random parts of the whole timeline. I much prefer the natural flow and progression. Editing works great for movies because they exist to tell a specific story, but in videos or podcasts the thing I'm there for is the natural development of new discussions/commentary/etc. and so what others may consider fat that needs to be trimmed I enjoy it as the flow from one topic to the next. I don't need conversations edited to the point that all the jokes are thrown at me back to back.
  • supergiraffe - February 23, 2014 8:59 p.m.

    Like, the new episodes are the same length but more was recorded and they cut out the more uninteresting or unfunny segments. It also allows more of a game to be shown off and doesn't force the viewer to watch them fail at the same point over and over.
  • GOD - February 23, 2014 9:27 p.m.

    But that's just the thing for me. They cut out what they think people might not find as funny or interesting, but that doesn't apply specifically to me. I'll obviously watch them either way, but personally I prefer getting to see something all the way through. And the point you make about forcing the viewer to watch the same part over and over I addressed. It's not like we're watching this on an unwieldy VCR or something. It's on youtube so people are free to move through the video as they please. They're creating more content than before, but then actually distributing less. I personally would like to see all of it, and if that were an option I think that'd be cool.
  • GR_RyanTaljonick - February 25, 2014 8:41 p.m.

    Thank you both for the feedback! In any case, we're happy some people enjoy what we're doing ^_^
  • CrKnight - February 23, 2014 12:27 p.m.

    I would like Insomniac (or 2K Boston. I don't mind what name they develop under) to develop it because all of those developers should still have a studio and keep making games! Just because K-pop wants to do his own thing shouldn't mean the closing of a successful studio.
  • Shelbyvillian - February 23, 2014 10:19 a.m.

    Let the duo of Jake Rodkin and Sean Vanaman (AKA J.ROD and Vanailla) make a new Bioshock game at Telltale. Easy way to continue with innovative story telling by a team that's use to working with other peoples IP. I am sure they can come up with innovative ways in letting us decided whether to gruesomely murder little sisters or let them live.
  • Jackonomics2.0 - February 23, 2014 9:55 a.m.

    Whenever a series goes to a different studio, very rarely do they actually do a good job, only recently did Double Helix do a good fucking job with Strider and Killer Instinct and Retro Studios with DKC. Otherwise it's either a departure or just trying too much to mimic the game.If they are gonna be handled by a different studio they might as well tribute what they do best, with that said, bethesda should just make an Open World Bioshock game.
  • SpadesSlick - February 23, 2014 3:30 a.m.

    I wouldn't mind letting Eidos take a swing at the Bioshock franchise. Their games tend to be a lot more mechanically sound than what was found at Irrational and they have proven with Deus Ex they can tell an interesting and mature story.

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