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Legendary

Also known as: Legendary: The Box

The first rule of Greek Mythology Club is don't open Pandora's Box

There’s a lot that’s cool about Legendary, in theory. The opening level is a tour-de-awesome that’s fifty percent “Oh hey, everything’s exploding!”, and fifty percent “I hope I get to shoot something soon”. The story is simple – you’re an art thief who was tricked into opening Pandora’s Box, and you’ve unleashed the creatures of myth into the modern world. It’s still sounding great, and the opening scenes of Gryphon filled skies and the huge metal Golem all set a self-consciously over-powered mood – even if the graphics do chug along at times.

Pandora’s box has given you the power to consume animus, which is pretentious for “absorb energy from dead monsters”. You can use this animus to heal yourself, or create a short-range blast wave that’s occasionally useful. Magic aside, Legendary is mainly about the guns. Shooting lots of monsters, with guns.

There’s nothing new or thrilling here. It’s as playable as it is dated, and the early promise never really develops. The mythical apocalypse world is a harsh one; everyone around you serves mainly as a tutorial in death. Whether their head is inside a werewolf’s mouth, or their torso’s pecked to ribbons by a gryphon, everyone dies. No such fear for you – master one creature’s nuance, whether that’s decapitation, water, or a quick blast of animus, and all you’ve got to do is fight loads more of them. Getting through the level is a matter of finding the bits of the environment that act as ramps (you can’t jump very high), crawling through airshafts, finding buttons, and turning valves.

You get the feeling you’re supposed to be looking at the monsters and developer Spark has tried to make the creatures a bit different. But sometimes, decapitating a werewolf can involve walking around the corpse and swinging your axe around until the collision detection kicks in. With an imaginative but limited multiplayer that only adds a couple of hours to the game, Legendary is just about acceptable.

Nov 4, 2008

You'll love
  • 'Look at me' entertainment
  • Nice twist on multiplayer
  • Cool premise
You'll hate
  • Fails to maintain interest
  • Similar monsters
  • Slightly insubstantial combat

 
5 Comments
Order Comments: Newest First | Oldest First
LONGDONGpiChong  - 1 year 5 days ago 
OMG im actually first!!! First i would like to thank my mom and dad, games radar, and my big brother. This is the one moment of my short life I feel like I have done something great. I have never felt so happy. WOoooOOOOoooooOO im going to disney land!!!
Tasty_Pasta  - 1 year 2 days ago 
I'm disappointed GR. What's with all of these one page game reviews recently? What happened to giving a game a good, long, legit review?
ModernCreed  - 1 year 1 day ago 
"OMG im actually first!!! First i would like to thank my mom and dad, games radar, and my big brother. This is the one moment of my short life I feel like I have done something great. I have never felt so happy. WOoooOOOOoooooOO im going to disney land!!!"

^^
I lol'd
ryno  - 8 months 13 days ago 
in case you havent noticed the main character never takes his tux off and swaps it for a military uniform (even at a military base) the entire game pretty impractical isnt it
nexius07  - 2 months 23 days ago 
im enjoying this game, however the checkpoints are very random. good idea, would be awsome on 60i. but 50p is what were stuck with. overall ill give it a 7/10, due to the fact that it scares the living sh@t out of my nephew.
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The Knowledge
Legendary
Legendary

Genre: Shooter
Release date: Nov 4, 2008
Published by: Gamecock Media Group
Developed by: Spark Unlimited
Multiplayer Modes:
Offline
2 player CO-OP
Online
4 player VS
6 DECENT
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