Blazing Angels: Squadrons of WWII
The PS3 offers new ways to shred airborne Nazis, but stalls on lingering issues
Words: Russ Fischer, GamesRadar US
Flight sims ain't what they used to be. Instead of dry training runs with manuals thicker than phone books, arcade action has taken a foothold and made even the most serious console flying game easy to pick up and play. Case in point: Blazing Angels: Squadrons of WWII, which hit the Xbox 360 earlier this year and now comes to the PS3 with a few new planes, an extra multiplayer mode and tacked-on Sixaxis control.
With Warhawk not making the cut for the PS3's launch window, it's up to Blazing Angels to prove that the Sixaxis tilt sensors are competent enough to control a screaming fast air fighter. The game passes the test, though it takes a few rounds in the fuselage in the process. You'll notice that the faster, more modern fighters are easier to control with the tilt mechanism; those who enjoy the game's more lumbering armored craft are advised to stick to the dual-stick analog controls, which mirror those found in the 360 version.
The Knowledge
Blazing Angels: Squadrons of WWII
Genre: Flight
Release date:
Dec 12, 2006
Published by: Ubisoft
Developed by: Ubisoft, Ubisoft Romania
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