Penumbra: Requiem review

A puzzling expansion

GamesRadar+ Verdict

Pros

  • +

    Decent puzzles

  • +

    Great engine

  • +

    Cool environments

Cons

  • -

    No enemies

  • -

    No spooks

  • -

    No story

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The game that was never going to be. Penumbra developers, Frictional, had a confusing time after releasing their remarkable indie project, Penumbra: Overture. The planned trilogy was quickly truncated into a two-parter, using a student-made engine comparable to those of professional, multi-million dollar companies. Both were great; the sequel Black Plague learned from errors in the first and created a strong, spooky horror. Which makes Requiem, an add-on requiring Black Plague, difficult to understand.

However, at $10(viaGamersgate), it’s four or five hours of decent environmental challenges in a great engine. That’s not so bad. It’s just not up to the standards of the game it’s adding on to.

Nov 6, 2008

More info

GenreAdventure
DescriptionThis download only expansion leaves behind some good parts of its predecessor, while taking on striking similarities to Portal.
PlatformPC
Release date27 August 2008 (US), 27 August 2008 (UK)
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