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The Golden Compass


Great book. Iffy film. Game from hell

Warren Spector recently claimed that he would have loved to have worked on games set within Philip Pullman's His Dark Materials universe. This, frankly, would have been amazing - the books fit him like a glove. Their themes of alternate parallel universes, their steampunk mentality, the weighty references to works of literature, their hive of moral ambiguity, and the homosexual angels would have been right up his street. This game could have been a legendary RPG, and it wouldn't have shied away from the religion-prodding either.

However, because life is depressing and overrated, what we've ended up with is this horrible, bastardized mess of a game. A game that is not only shoddy in its platforming and incessant minigames that help Lyra to deceive her elders, but also frequently gets the world in which the game is set completely wrong. We realise we’re being pedants here, but characters are frequently seen without their daemons (a notion that breaks the entire fabric of the storyline), while a bare-bones script often flares up with glaring inaccuracies to anyone with a working knowledge of the books.


 
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The Knowledge
The Golden Compass
The Golden Compass

Genre: Adventure
Release date: Dec 4, 2007
Published by: Sega
Developed by: Shiny Entertainment
Multiplayer Modes:
Offline
1 player SOLO
2 BROKEN
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Latest Articles About This Game
Great book. Iffy film. Game from hell
PC Review  -  Jan 24, 2008