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The Godfather II

Also known as: The Godfather 2

An offer you should... think about

The mix of strategy and familiar sandbox action works well once you’ve built up a big enough army. The sense of managing your family is superbly captured, and whereas progression in many open-world games stops at you gaining better weapons and armour, in The Godfather II you genuinely get the sense of ever-growing power and momentum. Unfortunately there are too many mechanics which aren’t equal to these factors.

The early caps imposed on your family, for instance, are frustrating to work around when you need to. The one remaining job in New York required a particular skill set we didn’t have thanks to a tough fight earlier on. Our options were either to stand around for ten minutes while the necessary goon became available, or mark one of our gang for death, brutally murder the poor schmuck and then search our rackets for a suitable replacement for the family tree’s empty slot. Harsh.

Technological shortcomings don’t help matters either. Besides the sense that The Godfather II wouldn’t have looked out of place on last-gen hardware (apart from some incredi-explosions, that is) there are niggles that simply shouldn’t be present. Dominic peppered with machine gun fire which he ignores when a cut-scene is triggered without the coast being clear? Check. Trapping ourselves in a single-roomed building thanks to a combination of car parking and doors opening away from you – the solution to which is either ordering a car bomb or reloading your last save? Check. Framerate and physics coding taking cigarette breaks whenever they feel like it? (Sigh.) Check. Whereas Saints Row 2’s hiccups were mostly funny, The Godfather II’s are simply annoying and frequently get in the way of your questing.

There’s an overbearing sense of ‘last gen’ about The Godfather II. In the wake of The Lost and Damned’s quality and Saints Row 2’s unadulterated, joyous stupidity, EA’s attempt suggests an uneasy third way – joining the serious tone of Rockstar’s epic with the inferior quality of THQ’s open-world roamer and falling well behind both as a result. But swallow your distaste for its looks and you’ll uncover a surprisingly novel twist on the genre. While it may not be a Godfather or a Goodfellas by IMDB’s lofty standards, at the very least it’s a pretty decent Lock, Stock and Two Smoking Barrels.

Apr 7, 2009

You'll love
  • A commendable stab at living like a Don
  • Strategically deep
  • Extorting money is satisfying
You'll hate
  • Clumsy menu system
  • Frustrating early power limitations
  • Last-gen visuals

 
5 Comments
Order Comments: Newest First | Oldest First
Mittenz  - 7 months 24 days ago 
It looks like a fun rental
Grenade  - 7 months 24 days ago 
I've always thought the graphics looked crappy.
EnviromentalDog  - 7 months 24 days ago 
I've got to admit, I do have abit of a soft spot for the first Godfather. From what I remember it was a great pick up and have fun game. Sorta sucks about Aldo dying in the first few minutes of the game, but what are ya gonna do. Think this will be a good rental for the weekend.
nikrusty  - 7 months 15 days ago 
I always thought Mafia was so much better than Godfather...story wise, Godfather Pt I got too boring later on with wash rinse repeat

CAptcha: of Flynn
SOUTHPARKKENNY4LIFE  - 5 months 24 days ago 
I'm getting that game,but you could of given it more than 7 because Godfather 1 was all right still getting it.
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The Knowledge
The Godfather II
The Godfather II

Genre: Action
Release date: Apr 7, 2009
Published by: Electronic Arts
Developed by: EA Redwood Shores
Min system requirements: XP, 2.8Ghz CPU, 1Gb RAM, 9Gb hard drive space, 256Mb video card
Multiplayer Modes:
Offline
1 player SOLO
Online
16 player VS
Latest Articles About This Game
An offer you should... think about
PC Review  -  Apr 7, 2009