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Street Fighter IV


Still awesome, even sitting at your desk in front of a monitor

There can’t surely be many people out there reading this who haven’t heard of or played any of the Street Fighter games before. One of the most successful and iconic computer games to ever be committed to memory, versions of the second game even appeared on the Spectrum in its dying days. Best not to imagine that though, as the images are still scarring our mind to this day. What we have here is Capcom’s return to producing a full new iteration of the game, getting rid of all this Super Alpha X Edition nonsense.

If you haven’t heard of this massive franchise before, then the premise is simple: Street Fighter is a side-scrolling 2D beat-’em-up with larger-than-life caricatures who have to use kicks, punches and various special attacks to defeat their opponents over a set number of rounds. In single-player, you’ll primarily be trying to unlock hidden characters, movies and artwork in the story mode, which gives each character a flimsy and nonsensical reason for why they happen to be fighting against a load of burly super hulks from across the globe.

All the old favourites are back, accompanied by a handful of new ones, not all of which we believe are that good. Ken, Ryu, Chun Li, E. Honda and pals are all present and correct, with familiar moves supplemented by flashy new ones. The new characters include a vastly overweight American clown, a Mexican guy with a frying pan, and a French martial arts guy with amnesia. Some of the other characters won’t be familiar unless you’ve kept up with all the various other games since Super Street Fighter II made its debut so many years ago.

Once you’re into the game, and have somehow managed to sign into the execrable Games for Windows – LIVE! service, you’re presented with a substantial array of options. Thankfully for a console port, the game hasn’t been stripped down. There are loads of graphics tweaking options to play about with and there are some intriguing new visual styles to stick on if you fancy a change. The game itself is as colorful and vibrantly exciting as you’d expect and the actual combat matches this perfectly.

While it doesn’t feel as fast-paced and frantic as versions of yore, this might be something to do with our inability to play the game with any level of skill. Suffice it to say that, for Street Fighter aficionados – or for people who’ve only dabbled – there’s nothing that will make them feel uncomfortable.

The first problem for incompetents like us is that the game is still impenetrably difficult at the higher settings. One could argue we just need to practice more, but we do think it is a valid issue to raise. In remaining so faithful to the original format, which is laudable – they could so easily have ruined the whole thing by attempting fundamental changes – this has meant that any issues you might have had with a previous version will still be present in this one.

This only really affects the single-player, of course, as the core of the game really should be fighting human opponents, either on the same machine or using the various online modes that are available (which we couldn’t test at the time of writing, as no other cohort had a copy).


 
16 Comments
Order Comments: Newest First | Oldest First
Diamondis  - 4 months 15 days ago 
You should've mentioned in your 'You'll hate' section that, unlike Xbox and PS3, your opponent's hardware effects you. If their PC is a pile of crap and can't handle SF IV your framerate is going to suffer in an online match. Obviously not an issue with consoles since everyone shares the same hardware and the only variable is how good or bad the connection is.
zayleffein  - 4 months 15 days ago 
I love this game, and glad that it comes out for my favorite playing platform :)
doomdoomdoom  - 4 months 15 days ago 
O My God (Buddha) not another street fighter they sell to many of the same game online and now this!
This is just like another fighting game punch kick win that is pretty much it
The only new thing about this game is it's 3d and not 2d just like all games now.
festafreak  - 4 months 15 days ago 
@ Doomdoom.....

Did you not read the beginning of the article? The whole part of this going back to the roots of what made SF2 a really good and challenging game? I guess you aren't into fighting games much, but that is basically the gameplay, punch kick, win. But you can throw them together to make special things happen!!!

My game is just decrypting now (off steam) I hope GFWlive doesn't ruin the experience. I hated signing in in fallout 3.
PuddingKnight  - 4 months 15 days ago 
Why DOES everyone pick Ken?
gijas04  - 4 months 15 days ago 
E Honda for myself
JohnnyMaverik  - 4 months 15 days ago 
"You should've mentioned in your 'You'll hate' section that, unlike Xbox and PS3, your opponent's hardware effects you. If their PC is a pile of crap and can't handle SF IV your framerate is going to suffer in an online match. Obviously not an issue with consoles since everyone shares the same hardware and the only variable is how good or bad the connection is."

Yea but that basically goes with out saying for any game on the pc with online multiplayer.
minimaxi  - 4 months 15 days ago 
how well does GFWLive perform? I'm planning to buy this and go online extensively
DeadGirls  - 4 months 15 days ago 
Umm...
I'm a little bit disturbed (read: aroused) by some of those screens (the ones with the big guy fighting that schoolgirl). The first looks like he's about to dive into a muff sandwich (I def. see some lippage sneaking out of those red panties). And the second... are those his pubes protruding from the top of his bulging speedo?
Shadowfax  - 4 months 15 days ago 
*Whinny*
griffed88  - 4 months 13 days ago 
Um, i read this review like 3 or 4 days ago.

http://www.computerandvideogames.com/article.php?id=218809

All you did was change the words "I" and "me" to "us" and "we". I see you gave him credit at the top but something seems wrong with copying and pasting from another reviewer site. But maybe you guys do this all the time and this is the first time ive noticed...
VMPSaberwolf  - 4 months 9 days ago 
I have a question:

How complicated is it to learn all the different moves, and how many are there?

I have not touched a single SF game since SNES, with my Street Fighter 2 Turbo game. I enjoyed it greatly, there were maybe 4-5 moves per person and the only complicated one I couldn't pull off was Zangief's crazy pile driving spinning 360 move, whatever it was called. I liked the simplicity yet arcade feel of the game.

I would probably get this game if the moves didn't requires crazy memorization skills, some fighting games have pages (yes...pages) full of moves...right right over does this...left up down does this...touch your nose while chucking your old school gameboy thru a window does this...I couldn't get into those games because I couldn't remember what did what.

That leads back to my question above...how complicated is this game in terms of memorization and how many different things are you forced to remember to get anywhere?
VMPSaberwolf  - 4 months 9 days ago 
I just realized that I should probably have checked my grammar before posting...multi-tasking accounting work and gaming boards FTW.
Japanjack  - 3 months 16 days ago 
@griffed:

They didn't steal, it's the same review. Somehow that guy got reviews onto several sites. If you check it is the same person.
real4xor  - 3 months 11 days ago 
Finally. decades of waiting. A worthy sequel and a grande addition for the small elite of beat em ups on PC.
They hardly changed anything to the game, it`s funny... but the looks are of today, and there`s always something new in a sequel.
Although I do wish there was a bit more than just streetfighter as PC beat em ups...

@VMPSaberwolf
nah, there`s no hard 23 buttons mashing super move in this game.

Basically, if you`ve finished streetfighter II, you`re halfway there to finish streetfighter IV.
and ummm, there`s always a practice option, as well as a list you can pop up anytime by pressing pause.
zer0_cool16  - 3 months 6 days ago 
Oh my! I couldn't believe I could play this with arcade quality settings on my aging GeForce 7300GT! And this game is much simpler (like SF2) but definitely better than the SF3 and SFA3! Now, NAMCO, how about you come into your senses and release a PC version of Tekken as well? Oh, I forgot.. some PS3 fanboys might cry if you do!
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The Knowledge
Street Fighter IV
Street Fighter IV

Genre: Fighting
Release date: Jul 7, 2009
Published by: Capcom
Developed by: Capcom
Franchise: Street Fighter
Min system requirements: XP, DirectX 9.0, Pentium 4 2.0 GHz, 1 GB RAM, 10 GB HD
Multiplayer Modes:
Offline
2 player VS
Online
2 player VS
9 AWESOME
Read the review
Latest Articles About This Game
Still awesome, even sitting at your desk in front of a monitor
PC Review  -  Jul 7, 2009