• taokaka - July 26, 2012 7:34 a.m.

    I think metascores are okay-ish for judging the probability that you'll like a game but not for how much you'll like a game, however nothing will beat actually reading a review and knowing a bit about the game before you buy.
  • InFeRnOg - July 26, 2012 7:48 a.m.

    I disagree completely. Metacritic is utterly useless, except for seeing if a new / upcoming game has had a professional review anywhere yet. Oh, and now Metacritic has bled into hiring processes? How dumb can society get?
  • ParagonT - July 26, 2012 8:05 a.m.

    How do you exactly do you find information on a game before purchasing?
  • oryanbelt - July 26, 2012 9:15 a.m.

    I tend to ask buddies who have played it or find videos for the games on youtube or any other game orientated site. Just watch a bit of gameplay and see whether I like the game or not from there.
  • taokaka - July 26, 2012 8:08 a.m.

    The way I use it is based off of the colours more than the scores. If a game I want scores in the green then I'll think to myself "good this game will most likely be great seeing as most people who played it enjoyed it." If a game I want scores in the yellow then I'll read more reviews than normal and if the game still sounds fun I'll get it anyway. If a game I want scores red I'll most likely skip it but if I just love the gameplay ideas enough that I still want to purchase it for some reason I'll buy from a retailer where I can return it for full money back in case I don't like it. I don't really care if a game I wasn't interested in scores four percent higher than my most anticipated game, I'll still get the one I like the look of more.
  • profile0000 - July 26, 2012 9:02 a.m.

    Damn straight. Metacritic is a color based system for me. Also, it is a great portal to all the "big-name" critics' reviews.
  • saraija - July 26, 2012 9:46 p.m.

    I use Metacritic to scope out games that might interest me. I tend to get new consoles late in the cycle because I want to make sure there are enough games for it that are worth the time/money. For example, I've only had a 360 for a year. When I want a new (used, older) game, I can go on Metacritic, glance down a list, and go "oh, I remember hearing about that one!" I would never trust their numbers to tell me whether I'll like a game--I have review sites I like and people who can recommend things to me. It is, however, a good tool if you're looking for a place to start or want to know what the "greatest hits" of a given console are.
  • ParagonT - July 26, 2012 8:07 a.m.

    I do disagree on the review part, because some review sites are getting paid to type positive connotations about games and certain things.
  • SeaSpider - July 26, 2012 7:20 a.m.

    "Of course, there's every chance that these job requirements have been written up by a non-creative HR employee who's never made a game in his life." Right, it's always the fault of HR. I actually work for a AAA studio with a few 90+ rated games. You know who demands high Metacritic rating scores when it comes to evaluating potential candidates? Our Creative Director, the head of our gameplay engineering team, our lead character artist and our lead art director. I've never heard a recruiter use a Metacritic rating to evaluate a candidate. As for is it fair, well no but boo-hoo and welcome to the real world. Is it fair that a PA or a grip lose their job because the TV series they work on gets poor ratings? No. Is it fair when someone in marketing at Chrysler loses their job because the engineers put out a lemon of a car? No. Life isn't fair and people lose their jobs on a regular basis for reasons well beyond their control.
  • ParagonT - July 26, 2012 7:52 a.m.

    I like your style son, I concur.
  • rxb - July 26, 2012 6:18 a.m.

    Interesting story indeed, Hooters. Definitely a turbulent time for the industry and a lot of talented devs,news like this wont help.
  • Cyberhero18 - July 26, 2012 5:55 a.m.

    That's just disgusting. Metacritic is crap at doing what it's meant to do so it sure as hell shouldn't be getting used as an official point of refference for employers. With so many lay-offs from so many great game developers lately where is all this talent going to end up?
  • wesser22 - July 26, 2012 5:41 a.m.

    I dont know whats more depressing. The fact that this is a thing that actually exists, or that Irrational Games are the culprits! Boo hiss, I say.

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