Google+

Luigi’s Mansion: Dark Moon review

Great
AT A GLANCE
  • Luigi’s a humorous leading man
  • Engaging ghost catching
  • Loads of level variety
  • Unneeded backtracking
  • A couple weak boss battles
  • Searching for that final hidden collectible after finishing a mansion

Against the terrified plumber’s wishes, Luigi’s Mansion: Dark Moon marks the sidekick’s return to ghostbusting after a long break. By skillfully combining humor and strong gameplay while also ably reimagining the series for portables, Luigi’s newest thriller is one of the strongest 3DS games to date.

The story begins with Luigi once again getting pressed into ghost-removal service by the wacky Professor E. Gadd. Luigi is on a quest to repair the ghost-calming artifact the Dark Moon, and he and his modified vacuum (a.k.a. the Poltergust 5000) need to clean up five sizable mansions to find it. The subsequent storyline is largely forgettable, but it’s a great excuse to milk as many laughs out of Luigi’s terror as possible. His overblown reactions are consistently worth a chuckle. However, it's the subtler moments, like when he tries to calm his nerves by humming along to the game's background music, that deliver the biggest laughs.

"[Luigi's] overblown reactions are consistently worth a chuckle."

The storytelling might be basic, but Dark Moon’s diverse world makes up for that. From the first mansion onward, the stages have the feel of a Disney-owned Haunted House, full of scares for all ages. The five manors' shadowy rooms are packed with unique objects--such as record players or ovens--that will often solve puzzles, but you’ll be inspired to interact with everything you see even if they don’t serve an obvious purpose. Touching every item in the room will sometimes reveal an optional miniboss, extra cash for powerful Poltergust upgrades, or just a comedic moment you wouldn’t have seen otherwise.The game is very giving when it comes to rewarding curiosity.

When you come across the plentiful ghosts lurking in every corner, the process of freezing one of the little jerks with your flashlight is straightforward. That said, Luigi's Mansion keeps this process fun and engaging throughout the course of the game. No matter the size of the ghost, there’s a surprising nuance to the push and pull mechanic of sucking up a specter in the Poltergust. Get the timing right and you can catch three ghosts instead of one in a single attack, or expertly dodge damaging blows mid-capture. The action stays engaging for most boss battles too, though a couple get tripped up in tedious repetition.

"...you’ll be inspired to interact with everything you see..."

And the franchise’s established gameplay translates pretty well from consoles to portable. Rather than Luigi's Mansion's one huge building, Dark Moon parcels out the campaign into five digestible chapters, with smaller objectives sprinkled along the way. Treating the campaign like this is a smart adjustment that makes Dark Moon pick up and play while maintaining a much its predecessor’s scope. That said, Dark Moon makes a bad habit of forcing you back through previously explored levels, a move which artificially extends the game's length. And besides, the graphics benefit from the move to 3DS via great use of stereoscopic 3D--many rooms become a whimsical 3D dioramas thanks to the handheld’s unique abilities.

Luigi’s Mansion: Dark Moon weighs in at about 14 hours long, though it’ll feel longer thanks to skillful pacing. And the game has a number of tools to keep sucking players back in. Each mansion has a ton of collectibles that in turn unlock new time attack modes for each stage. Then there’s the fairly basic multiplayer, which is worth a try if you can get up to four 3DS owners in the same room, but it’s a mostly forgettable.

Like a trip through a carnival funhouse, the thrills of Luigi’s Mansion: Dark Moon may be simple, but they’re exciting nonetheless. Here’s hoping it doesn’t take another 12 years before we can get back into the ghostbusting game.

More Info

Release date: Mar 24 2013 - 3DS (US)
Mar 28 2013 - 3DS (UK)
Available Platforms: 3DS
Genre: Adventure
Published by: Nintendo
Developed by: Nintendo
ESRB Rating:
Everyone

We Recommend By ZergNet

15 comments

  • McBeef - March 22, 2013 7:49 a.m.

    I love that deck Henry... Can't wait to pick this up, it sounds fantastic.
  • 7-D - March 21, 2013 10:45 p.m.

    Damn (in a good way). Now i'm completely torn between Fire Emblem and this for my next 3DS purchase?? I suppose I should clear my eshop pile a little first either way..
  • Lonegrunt81 - March 21, 2013 6:29 p.m.

    No video review?? For shame Radar, for shame...
  • Swedish_Chef - March 21, 2013 5:01 p.m.

    GO WEEGIE!
  • Three Seconds - March 21, 2013 2:15 p.m.

    I plan on getting this soon, but Pokemon Mystery Dungeon: Gates To Infinity must be purchased first!
  • GamesRadarCollanderCooper - March 21, 2013 1:43 p.m.

    Were you saying, "boo" or "boo-urns?"
  • BladedFalcon - March 21, 2013 12:25 p.m.

    Very glad to know it's worth getting! Currently, my priorities lie on getting Bioshock: Infinite ASAP, so I won't be getting this one right away, but I'll definitely will down the road ^^
  • Tjwoods18 - March 21, 2013 11:56 a.m.

    If this doesn't do well then it will be another 12 years until Nintendo gives Luigi another leading role.
  • Person5 - March 21, 2013 12:43 p.m.

    My god has it really been 12 years since Luigi's Mansion? It seems like just yesterday my friend and I were talking about how much of a jerk Boolosuss was.
  • shawksta - March 21, 2013 1:08 p.m.

    Exactly Good thing it did Though to be fair, Luigi is technically Half Lead on the Mario and Luigi games, but then again, Bowser was definitely important in BIS
  • mucusmembrane - March 21, 2013 11:48 a.m.

    this looks amazing, i love luigi.. will be getting this
  • shawksta - March 21, 2013 11:33 a.m.

    AWESOME "Rewarding Curiosity", Okay that's just great to hear especially in a game like Luigi's Mansion where you normally love to search every nook and cranny. As for the Multiplayer, you say forgettable but I I've been in places where people are excited that it has an Online mode, even with jokes of the Multiplayer being like this: https://www.youtube.com/watch?v=UJDjkMjkH1g&feature=youtube_gdata_player One last thing, you say a couple of weak boss battles, in what way? Are you maybe talking about the subboss ghosts? I seen the first Major Mansion Boss, The spider and it was really clever and satisfying.
  • codystovall - March 21, 2013 10:54 a.m.

    I need a 3ds but haz no money.......
  • rainn'sgaydar - March 21, 2013 10:12 a.m.

    Probably will pick this up come payday next week. I was always partial to Luigi as a kid because I liked green more than red. Used to volunteer to be player 2 for that exact reason.

Showing 1-15 of 15 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.