Hannah Montana: Music Jam

  • Being a one-person band
  • Strumming the hours away
  • Not ever playing story mode
  • Worthless music video editing mode
  • Excruciatingly-paced story
  • Weak minigames

Dec 10, 2007

We’re not supposed to be nodding our heads and tapping our feet whilst a cartridge of Hannah Montana: Music Jam is nestled in our DS. At the same time that we’re strumming guitars, playing slap bass, blasting out drum beats and wailing through blues solos; the vacant, dead-doll-eyes of Hannah Montana watch us from the game box’s cover, and her gleaming white-toothed open-mouthed smile appears to be emitting derisive laughter at our shame.

Never mind that creepy little girl. We’re perfecting our chord changes. Try to forget about the brain-liquefying minigame where you have to pose for pictures by tapping the same icons over and over for waaaaaaay too long.

Music Jam is a truly bizarre hybrid, a game with elements so disparate that there’s no way all of them could fully appeal to a single person. The story mode is terrible, but may appeal to young girls. The music creation mode is inspired and surprisingly complex, but may be a bit much for a kid to wrap their head around.

More Info

Release date: Nov 07 2007 - DS (US)
Available Platforms: DS
Genre: Children's
ESRB Rating:
Matthew Keast

My new approach to play all games on Hard mode straight off the bat has proven satisfying. Sure there is some frustration, but I've decided it's the lesser of two evils when weighed against the boredom of easiness that Normal difficulty has become in the era of casual gaming.

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