The Evil Within trailer shows the Resident Evil creator's return to form

The Evil Within is hidden inside no more. Resident Evil creator Shinji Mikami's return to survival horror emerges in its horrid glory in this first gameplay trailer which sets the stage for one copper's no good very bad day.

This ain't no action horror: Detective Sebastian Castellanos runs, hides, and only manages to produce a shotgun in time to be pinned to the floor by a ghastly corpse spider. If you need more convincing, check out our August preview of the game's early hours.

(It looks like a little bit of that fine Resident Evil cheesiness may be coming back too--who names their town Krimson City not expecting tragedy?)

The Evil Within is coming in 2014 from Mikami's studio Tango Gameworks and publisher Bethesda to PS3, PS4, Xbox 360, Xbox One, and PC.

We Recommend By ZergNet


  • GOD - September 18, 2013 12:30 a.m.

    I think at this point Resident Evil is fighting an uphill battle to be scary, just because everyone is so familiar with the franchise. No matter how much new stuff they introduce, it's still Resident Evil, and that makes it harder to be scary. No one can be afraid of zombies when the character you're using punched a boulder in the previous game. People have just grown too comfortable with it. Now with Evil Within, it's all fresh and so that feeling of mystery and unknown is stronger than it can ever be in a Resident Evil game because they're all sequels built upon the established universe. You see that multi-armed lady and think what the F is that thing, holy hell keep it away from me. Where as in Resi you think oh that looks like a cool new enemy. If Resident Evil wants to return to survival horror, with true horror, it needs an isolated story that isn't so thoroughly connected with the many games that came before it. They currently have to spend so much time making sure things run canonically with the established universe that it makes it seem like you're playing more of a blockbuster than a horror game. Plot is important, but it's too developed in Resi to the point that it dilutes the horror and means that gameplay has been suffering, not necessarily in overall quality, but in terms of being able to scare you. It's tough for Capcom because there's this universe that people want explored more, so they have to find a way to delve deeper while still being able to shock you somehow. Let Capcom continue the story of Resident Evil, while Shinji Mikami can make you the survival horror you really want by making it from scratch where everything is unknown. Man's prime fear is the unknown, and it is the root of all fear. Man fears death because he literally does not and can not know what lies beyond, although he may believe otherwise. Man fears the dark because it's harder to see and know what is coming for you. So the only true way to ever make a new Resident Evil that was also truly horrifying survival horror, was to make it all new and having the player in the dark from the beginning. The only information they do have raises more questions, increasing the fear, like shifting shadows and faint howls in the night.
  • g1rldraco7 - September 17, 2013 4:19 p.m.

    " It smells like blood." What else is it going to smell like?! I had to change my shorts, that hooded fucker scared the crap put of me :(
  • Demon_Krauser - September 17, 2013 8:27 a.m.

    Yes. Yes. Yes!!!!!!! See capcom. You screw over fans and now your ex employees are gonna stick it to you. The Evil Within and Mighty Number 9 are nails in your coffin
  • TheMcFinder - September 17, 2013 9:22 a.m.

  • BladedFalcon - September 17, 2013 10:45 a.m.

    You forgot Bayonetta 2, directed by Hideki Kamiya, creator of Devil May Cry :P This being said though, I still find it hilarious how people take so much personal offense towards capcom, when they still take risks and do create new stuff, it may not always pay off. But they certainly don't screw over people as bad as activision and EA. 'sides, you yourself said it, the creators are doing exactly what you guys wanted in the first place. Why not simply focus on the joy of having those projects be a reality, instead of turning that into something negative and spit bile over nothing?
  • TanookiMan - September 17, 2013 11:37 a.m.

    Well said!

Showing 1-6 of 6 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000


Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.