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Kingdom Hearts: 358/2 Days


Carries the heart and soul of the series, but busted controls nearly ruin the fun

Words: AJ Glasser, GamesRadar US

In 2002, Disney teamed up with Final Fantasy creator Square to create Kingdom Hearts – a fusion of lighthearted Disney storytelling and classic Japanese role-playing game tenants. It was fun, it was fresh and a lot of people loved it. The 2006 sequel, Kingdom Hearts II, got a little less love and a whole lot of confusion on account of spending the first 12 hours of the game playing as somebody other than the main character. Now, seven years after the original, we’re finally getting the full back story on the character switch.


How it all plays out

There’s a lot to love about 358/2 Days – especially if you’re already a fan of the series – but let’s get the bad stuff out of the way first. The control scheme is awful.  It’s like they ported a PlayStation 2 game and forgot that the DS doesn’t have analog sticks.

The heavy lifting in game comes from the face buttons and the directional pad. Actions like attacking, jumping or navigating the mini-menu in the bottom left hand corner of the upper screen are left to the face buttons, while the D-pad moves Roxas around his 3D environment. The camera is really tricky because there’s no second analog stick (heck, there’s not even a first analog stick!) and the game gives you two options for how to handle it. In control scheme Type A, you have the option to use the stylus as a way to course-correct the camera with a tap to the lower screen. In Type B, which is what we went with, the L and R buttons pull triple duty to handle the camera (L or R to pan), the lock-on reticule (double-tap R) and the shortcut menu (hold L and R).

If all of that sounds confusing, imagine how it actually feels. Honestly, the controls couldn’t be less intuitive if your DS was taped to the ceiling.


Above: Learn to love these screens because you’ll be spending a lot of time with them 

The game suffers from these flaws pretty badly. Sure, you unlock a couple of abilities late in the game that mitigate targeting woes and minimize frantic menu-scrolling during battles. But nothing fixes the fact that they’re pretending the D-pad is an analog stick and that’s murder on your thumbs and it’s frustrating that the stylus is more of a hindrance than a help. Also, the camera is a real jerk. It gets stuck between things and has a hard time swinging around to show you a new target once you get the auto-lock feature. This is a recipe for nausea when you’re fighting an enemy that’s hard to target in an enclosed space.

Now that we’ve got that out of the way, let’s talk about what does work for 358/2 Days’ gameplay. Like Chain of Memories before it, Days does something different with character customization than your average level-grinding RPG. Instead of cards, though, you get a panels system that limits the amount of items, magic, abilities and even levels that Roxas can have equipped during a mission. Different kinds of panels require more space in your inventory and the shape of the panels presents a strategic challenge on par with Tetris as you try to cram as many abilities and potions as you can into the grid you’re given. To unlock more grid slots, you’ve got to complete missions to net yourself about one slot per mission – or you can earn money and buy a few from the resident Moogle in Organization XIII’s headquarters.

You can’t mention Moogles without saying anything about synthesis, so rest assured you’ll be building a lot of your own weapons in the game from various materials you pick up out on missions. However, some of the best stuff you get from the Moogle comes from redeeming tokens you earn in bonus missions and challenges.


 
33 Comments
Order Comments: Newest First | Oldest First
crimson_soulreaper305  - 1 month 29 days ago 
First.(yes i had to do that)

re@captcha: that reveler, yes i am
John-117  - 1 month 29 days ago 
Is this a one time deal with AJ or is she back for good at GamesRadar?

Good review, it seems like I'll wait for the PSP KH game as it seemed alot more interesting.
crimson_soulreaper305  - 1 month 29 days ago 
im still going to get get it just to make whatever little sense i can of the story

re@captcha: polishes 07.20, im guessing they're polishing their speech for 07.20 to finally announce Kingdom Hearts III: The Keyblade Wars
zabu_san  - 1 month 29 days ago 
Reasonable enough score...I thought the controls would be a lil' wonky when I first saw the gameplay...Why must the KH handheld games be so different control wise?!

I'still check it out for the story and try the mutliplayer but only because I'm such a fan of the series!!
animeman  - 1 month 29 days ago 
My birthday is next week I can't wait to get this game.
Cyberninja  - 1 month 29 days ago 
your right i was going to get this game even if you gave it a one d
Guardian88  - 1 month 29 days ago 
Why do you guys have to hate pick on Kingdom Hearts 2 much? It kicked ass!!! It was better than the first one. Better camera, cooler combos, kick ass bosses, and I can keep going on. And I'm not saying that the first game didn't kick ass, I'm just saying that Square Enix fixed the small, annoying things.
Conman93  - 1 month 29 days ago 
I was expecting this score but I hoped for at least an 8. Im still definetly getting this but now is the question of when. I have limited money and ratchet and clank crack in time is the main game I want now. I wish u talked about the multiplayer. I want to know what its like.

This or layton, this or layton???
lucashintz  - 1 month 29 days ago 
w00t! A seven's good enough for me. I sure do love me some kingdom hearts!
destroyerofall  - 1 month 29 days ago 
Although I like the KH franchise, it'll be hard 2 pry it away from my KH-obsessed g/f...
RatPuncher  - 1 month 29 days ago 
Between this, Bowser's Inside story, and the new Layton, my DS is gonna be pretty busy!

(That is, if I can afford them all...)

reCaptcha: Calle Frederick
peace4me  - 1 month 29 days ago 
I was looking forward to this game till I saw that controls are awful.
Elbo444  - 1 month 29 days ago 
woah woah woah wait a minute, AJ Glasser left


I might try this game, idk
RonnyLive19881  - 1 month 29 days ago 
Not to be a fan boy but I have noticed GR is full of graphics whores. From the videos I have seen this is one of the better looking DS games. Watch them praise the PSP KH for having awesome graphic's and give it a higher score while the actual game isn't as good.(I am aware that the Psp version will most defiantly have a better control scheme and might actually be better, how would I know... but still, GR seems to hate Nintendo when they are doing the best they can for the core gamers)
ihopethisisnotantistasblood  - 1 month 29 days ago 
fuck.. my R button doesn't work, guess i won't buy it
FalconMbuster  - 1 month 29 days ago 
Meh, I had it preordered anyway. 7 just means that not everyone will like it. I hope I'm not one of them.
mEgAzD  - 1 month 29 days ago 
Oh it's AJ Glasser. Surprised she was reviewing.

Back on topic, if you really are a hardcore KH fan and are willing to suffer anything to play a KH game, go buy it.
near01  - 1 month 29 days ago 
ouch.. i wanted to try something related to final fantasy but i guess i won't buy it coz they said that newcomers won't understand the story.. i guess i'll just try final fantasy VII on the psp..
Romination  - 1 month 29 days ago 
why is it that people went like 'BLARGH 7 ARE SucK I No BuY' with Scribblenauts but this it's like 'OH MAN 7 IS A GREAT GAME STILL!!!'?
IHateMakingUserIDs  - 1 month 28 days ago 
I am confused over the right way to say this games name.
358 half days
358 and a half days
or as i saw on the TV commercial for it
three five eight days over two (wtf?)

Seriously, can anybody tell me?
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The Knowledge
Kingdom Hearts: 358/2 Days
Kingdom Hearts: 358/2 Days

Genre: Role Playing
Release date: Sep 29, 2009
Published by: Square Enix
Developed by: Square Enix,h.a.n.d.
Franchise: Kingdom Hearts
Multiplayer Modes:
Offline
2 player CO-OP
Latest Articles About This Game
Carries the heart and soul of the series, but busted controls nearly ruin the fun
DS Review  -  Sep 24, 2009