Dragon Ball Z: Burst Limit

There's nothing limited about the fights here

Words: on June 10, 2008

Dragon Ball Z: Burst Limit is completely out of control. To anyone who knows the animated series, that’s no bad thing. What starts out looking like a standard 3D fighting game soon gets turned on its head when the big-eyed brawlers start flying and shooting insanely damaging energy beams from their fingertips.

It’s still a one-on-one beat ‘-em-up, that somehow carves a new niche into the well trodden way of the warrior, and this was a genre that brought us the likes of PowerStone and Guilty Gear. Dragon Ball Z is way more insane than those, and the fact that a single round can last up to ten minutes has a lot to do with it.

For those unacquainted with the original manga or anime, it’s a series with a reputation for ridiculously epic battles that span several episodes at a time. The typical scenario is just when the hero Goku thinks he’s defeated one of his extraterrestrial enemies, they either evolve into something even more powerful, or come up with a special desperation move. Said move takes five minutes to blow up a planet and by "five minutes," they mean 26 episodes.

Some of these battles seem to go on forever, and although the game’s fights can’t do that, they still last about five times longer than any other fighting game we’ve played. This might sound drawn-out, but the cel-shaded visuals are so in-your-face, and the pace so delirious that there’s little opportunity to get bored.

Before each match begins, you’re able to select three ability cards known as ‘Drama Pieces’ that act as support moves during the battle. Usually these cards are bought into play automatically when you’re hit with an extremely powerful move. When the three-eyed master Tenshinhan hit us with a fully charged beam of Ki energy, Goku’s friend Kuririn burst onto the scene and knocked us out of the firing line. Another card later on in the battle allowed Goku to evolve into the way more buff Kaio-Ken and Super Saiyan forms.

Dragon Ball Z: Burst Limit is aimed at a younger crowd, and is never going to oust Tekken. Nevertheless, it’s a lot of fun. It’s one of the most faithful franchise games we’ve seen this year.

Jun 10, 2008

You'll love
  • Rip-roaringly fast combat
  • Over the top cel-shaded visuals
  • Feels like playing the anime
You'll hate
  • Battles can be too long
  • Not very technical for a fighting game
  • Perhaps a bit too kid-friendly

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Dragon Ball Z: Burst Limit (PS3)

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4 Comments
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  • jscriber100

    jscriber100  - 1 year, 5 months ago  - Report

    this game is has great graphics and great combos to pound ur foes with.battles can last like 10 minutes and u can change battle fields in battle by knocking ur opponent far enough.the aura spark mode is awsome and alows fast-blur gameplay.its so fast that its it hard to keep up with all the punches and who s hitting who.
  • sinster_sign

    sinster_sign  - 3 years, 4 months ago  - Report

    well i was disappointed with burst limit.
    Only the graphics are gud..i find budokai tenkaichi 3 more better,..da environmental destruction,z n gt characters,etc ..which da burst limit doesn't have..
    i hope da next game is not like diss one..
  • kidbuu214

    kidbuu214  - 2 years, 5 months ago  - Report

    Even Though the game raters are right I think it was still pretty good and it deserved anine in my book.
  • Chargerman211

    Chargerman211  - 2 years, 10 months ago  - Report

    Dragonball z busrt limit has the most advanced screen play there is. most of the games out now don't have that except tekken and streeet fighter 4 and halo 3 other games like afro samurai are more 2d than 3d. tthe epic battles that goes on in the game is a good feature because if they did not have such a commotion going on the game would be suck!!! thats my opion on the game. in other words i love it very much!
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