Defend Your Castle - WiiWare review

  • Charming art style
  • Vaguely addictive gameplay
  • Technically updated
  • "Technically" updated
  • All you do is toss things
  • "Charming" often means "cruddy"

The first reaction to XGen’s fortress-protection simulator ranged from a minor "pfft" from our art people to full-blown mock vomiting from one editor. An update of their own flash game, the argument goes that XGen haven’t really updated at all. Our scoffing editor even played the original in the background to make his point.

But they’re wrong. A) the crude stick men of the original are now, erm, crude crayon drawings of stick men, and B) the pointer tightens up controls that were fidgety with mouse control. When we say control scheme, we mean using the pointer to grab men and dash them against the floor before they raid your keep. Scores spiral, you beef up your castle – a button-headed archer here, an eraser-wielding wizard there – and the next thing you know, half an hour of your time has disappeared.

There’s a decent enough four-player mode to boot, not that these office ingrates will join in. Sigh. Like the stick men themselves, Defend Your Castle is a little skinny but not unable to break through your defences.

Jun 30, 2008

More Info

Release date: May 12 2008 - Wii (US)
May 12 2008 - Wii (UK)
Available Platforms: Wii
Genre: Strategy
Published by: Xgen Studios
Developed by: Xgen Studios
ESRB Rating:
Everyone: Cartoon Violence
PEGI Rating:
Rating Pending


  • DARK HUNTER - October 26, 2008 3:05 a.m.

    This is a fun game, simple but addictive sometimes. Sure it may not be the best. But for 500 wii points it is worth buying. If you like killing time by throwing stick people and blowing popsicle stick weilding men, then buy this game. And on a side note: Nintendo should see about putting the Jurrasic Park arcade games on the Wii through either a disc with all of them on it, or individually on WiiWare. Those games are classics and can use the Wii Remote function to itd advantage. Heck, they've done it with other arcade games. Why not do the classics. Others like House of the Dead would sell too. I'm just pointing out the obvious and what should be done cause it will sell.
  • adrenaguy - October 19, 2008 10:44 p.m.

    I, too was peeved off with what this game was, in the end because i played it for about two hours then got bored, the gameplays is one of the shallowest i have seen yet, what a waste of 500 hard earned points.

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